HELLDIVERS™ 2

HELLDIVERS™ 2

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EpicBigWhale Mar 19, 2024 @ 9:51pm
Voltage Spikes Causing Crashes?
I've noticed my AMD 7600 GPU voltage spikes while in mission.
I'm using AMD's logger and Excel to compile the charts.

I have set it to 777mV. The game spikes it to 1,389mV causing the GPU to crash and the Driver to restart... The card only goes to 1200mV in the settings...

Here is a crappy graph I made with a few Dives and the Voltage Spikes I'm talking about.
https://imgur.com/a/uQpTTLJ

Anyone else having this issue?:steamsalty:



UPDATE: 1
I'm going to try out some cards I have.

RX 480
RX 580
GTX 1080 (blown fan)
RTX 2060 (in the mail)

I'm going to test and try toprobe the RX 480 and see if it spikes. Or if I have a new paper weight. Will update when done.
Last edited by EpicBigWhale; Mar 20, 2024 @ 1:19pm
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Showing 1-14 of 14 comments
roflwaffles Mar 19, 2024 @ 11:33pm 
Yes and cpu spikes.

I under clocked my hardware (cpu/gpu) and have far less issues. 2 game crashes in 20 hours - both with the sony error report, one hard a driver error but did not reset my settings
EpicBigWhale Mar 20, 2024 @ 10:29am 
Originally posted by roflwaffles:
Yes and cpu spikes.

I under clocked my hardware (cpu/gpu) and have far less issues. 2 game crashes in 20 hours - both with the sony error report, one hard a driver error but did not reset my settings


What hardware are you running?
Sabrehawk Mar 20, 2024 @ 12:13pm 
until you measure that with real tools and not software this easily can be a fluke of the logging feature when the game does stuff with the driver that the operating system doesnt respond well to...like on any other GPU AMD or NVidia ..the shi... crashes all the time and 90% of those crashes arent even logged by its own reporter.. at the same time peoples hardware is aboluteley intact and they have no problems with other games.

Load spikes that seem extreme happen on your graph when actually load the game not just the game lobby and thats pretty much normal because here your system get 99% usage on all fronts, easily causing other background process to hang for a moment (like the logger) or show load peaks on power consumption beyond official spec (but within the engineering margin for overload headroom).
EpicBigWhale Mar 20, 2024 @ 12:30pm 
Originally posted by Sabrehawk:
until you measure that with real tools and not software this easily can be a fluke of the logging feature when the game does stuff with the driver that the operating system doesnt respond well to...like on any other GPU AMD or NVidia ..the shi... crashes all the time and 90% of those crashes arent even logged by its own reporter.. at the same time peoples hardware is aboluteley intact and they have no problems with other games.

Load spikes that seem extreme happen on your graph when actually load the game not just the game lobby and thats pretty much normal because here your system get 99% usage on all fronts, easily causing other background process to hang for a moment (like the logger) or show load peaks on power consumption beyond official spec (but within the engineering margin for overload headroom).


That would be the case if it were at 99.9% however thanks to limiting the fps to 50 the CPU is at 60ish % and the GPU is at 80ish % nothing hits 99%.
Coovargo Mar 20, 2024 @ 12:46pm 
EpicBigWhale, I would not trust software logging for GPU voltage, as in my experience it is wildly inaccurate. Disturbingly, when I use something like MSI afterburner it reports my GPU voltage is 1783mw which is utterly impossible, as that voltage would completely fry my 1080 TI. In my case, the obvious solution was to use the gigabyte Aorus software, as I have an aorus graphics card, to get the correct values.

If it is frequently crashing and shows unpredictable voltage spikes at these times, it's more than likely that the software isn't polling the correct data and is waiting for an update, which requires the drivers to finish restarting after it crashes. Frequently restarting graphics drivers can be symptomatic of a failing graphics card, but it's just as likely that the graphics drivers for your specific chipset have some issues handling the game which causes them to crash.
Sabrehawk Mar 20, 2024 @ 12:49pm 
A software side frame limiter does not influence 1 bit the overall effect that loading processes/ assets/compiling shaders / putting demand on IO and Network stack etc etc. , cause on a machine when loading a game level into RAM and VRAM.
EpicBigWhale Mar 20, 2024 @ 12:54pm 
Essentially what I'm saying though is I set it to 777 and it's peaking past the limit I set...
EpicBigWhale Mar 20, 2024 @ 1:01pm 
Originally posted by Sabrehawk:
A software side frame limiter does not influence 1 bit the overall effect that loading processes/ assets/compiling shaders / putting demand on IO and Network stack etc etc. , cause on a machine when loading a game level into RAM and VRAM.

I think I'll try to hook up my oscilloscope to it later to verify what I'm seeing via software. I hope you are right though.
Mapo Doufu Mar 20, 2024 @ 1:04pm 
Yes I have a similar issue. Driver crash when the dive pods are sent.
Both with AMD RX 6650 XT and RX 580. It corrupts the driver and I have to reinstall it again and again.
But it happened on other games too randomly... Just a bit more recently and with this game. Returned the cards and ordered an Nvidia
EpicBigWhale Mar 20, 2024 @ 1:11pm 
Originally posted by Mapo Doufu:
Yes I have a similar issue. Driver crash when the dive pods are sent.
Both with AMD RX 6650 XT and RX 580. It corrupts the driver and I have to reinstall it again and again.
But it happened on other games too randomly... Just a bit more recently and with this game. Returned the cards and ordered an Nvidia


I have an Nvidia GTX 1080 and a RTX 2060 collecting dust I'ma drop that in and see if I still have issues... Good luck.
«Dionysus» Mar 20, 2024 @ 1:28pm 
Yeah, this game is really weird. Basically any render scale of native or below would shoot my CPU to 100%. How does Ultra Supersample have the best performance and thermals? That's insane.
The black screens of death though... yeesh. I'm fairly certain GameGuard is somehow related. Like others here I've only started experiencing it after installing HD2 (thusly GameGuard). My system was mint up until then. I've troubleshooted all suspect parts and they're all in perfect condition, so this is leaving me really confused.
I've noticed GG continuing to run in the background sometimes, but I don't really have the expertise to find WHAT it's doing, if anything.

The frustration is real... pls fix this devs.

*Edit: Running i7 9700 w/ stock RTX 3070
Last edited by «Dionysus»; Mar 20, 2024 @ 3:07pm
Moonlightfox Mar 20, 2024 @ 1:29pm 
You arc in the game you arc in real life lmao
EpicBigWhale Mar 20, 2024 @ 2:05pm 
Also....

Sabrehawk;4295943916780381403
You must work for GG as you are only clowning for points on every post I see. Since you work for em. Why don't you tell them to fix their product?
roflwaffles Mar 20, 2024 @ 2:25pm 
Originally posted by EpicBigWhale:
Originally posted by roflwaffles:
Yes and cpu spikes.

I under clocked my hardware (cpu/gpu) and have far less issues. 2 game crashes in 20 hours - both with the sony error report, one hard a driver error but did not reset my settings


What hardware are you running?

All AMD last gen:
5700xt
3950x

I will also note - I put my GPU clock up from base since the game had been running so well - system crash. Of course this is the only software I have to do this for.
Last edited by roflwaffles; Mar 20, 2024 @ 2:29pm
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Date Posted: Mar 19, 2024 @ 9:51pm
Posts: 14