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- Particle quality HIGH (it looks like this setting is bugged right now, because anything other then HIGH doesn’t look to change much),
- Textures HIGH / ULTRA
- Native resolution
Fixed it for me
I’m using reshade SMAA instead of game's
TAA which for some reason introduces mesh like effect on some textures
how do you change the reshade from TAA to SMAA? i tried to look for that setting both in the game's graphics settings and in the Nvidia settings and couldn't find it.