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Because the tedium of farming is exactly what keeps paying for them a serious option for many people.
And since the system right now is a good balance between being able to earn 1k SC in a month of playing regularly and enticing people to spend money, i see no reason why it should be increased. All it would do is devalue SC, fill every players pockets with SC and lead to Arrowhead abandoning the game in favor of a new game.
They have to make money somehow, and the system is one of the most fair systems i have seen in the past decade. And given that we'll never go back to the way it was in the last millenia, i think this is about as good as it gets without the Developer needing to "move on".
And don't get me wrong... sure, it would be great for us, if the SC amount would increase, but it would ultimately cause the game to be abandoned in a few months.
Farm with a full team(more ppl = faster, vaults have 66% chance at SC)
Farm with a weapon that can open containers(Lazer Cannon)
Farm with a JetPack and Sprint or improved stims
Also SC come in 10's and the much more Rare 100 SC amounts.... if you see 20 its 2 piles of 10 in a vault.
Imo the super credit farm isn't that much time consuming when you know how to do it.
Then again, my opinion is the one of a Warframe player where grind is on yet another level. But I'm still an active worker without entire days of free time.
I'd say the sc farm is okay~ish but still not enough to be considered reasonable for most people.
All the time you waste farming credits could be spent actually playing the game and having fun.
My proposal is the following : keep the current sc cache drop rate but also add them as a mission completion reward.
Difficulty one mission victory rewards 1 super credit. Difficulty rewards 2 and so on up to 10 super credits per difficulty 10 victory.
That way those who don't play much and want to farm a newly released warbond super fast can still rely on the classic low difficulty cache speedrun while players who play regularly after work with their friends can still earn super credits over time by simply playing without being forced to look for caches in the middle of hellish battles where they can't drop their attention from enemies for even half a second.
Besides that could encourage casual divers to try to push their limits so they can take on higher difficulty, increasing their aquisition of requisition, samples and of course super credits.
This way we'll be able to get super credits at a steady rate, which could maybe even make the addition of actual weapons in the super store tolerable.
The method to increase SC drops is...paying cash. That's it. That's the thing you're looking for.
That, or spend time grinding them out.
The time is actually probably in our favor right now, and complaining or asking them to increase it even more is more likely to result in massive SC nerfs than any buff's since they are ultimately pretty darn generous with them as the game currently stands.
just allowing us to gain the currency is already gamer friendly.
Farming them is as simple as loading a 1-2 map and walking around then repeating
If you don't like this tedium you have to pay for the privilege. This is how games work. This is a business not a charity.
F2P games are vastly worse. Many other titles have more predatory methods of extracting money from you, the annoying wallet that the devs are required tolerate lol
Typically you will get 10-40 credits in a game. Rarely you'll find the 100 cache. They are not required at all as the vanilla equipment can beat all levels of the game. Just play normally and you'll soon have enough to unlock a war bond...or pay up to unlock it now.
Well... since you ask:
I would suggest to ask your boss if its okay to stay for a paid hour of over time. It will impress your boss, help with a potential pay rise or promotion consideration and will likely, depending where you are living, net you more money for hopefully less tedious activity, than the cost of a warbond.
Meaning you spend less time with a tedious activity and even make money in addition to the warbond.
And if you ain't employed yet.. ask your parents, family or neighbors if you can do some menial task like mow the lawn, tidy the attic or whatever, for 10 bucks... and chances are you'll be done quicker than an hour, even if it would take you two weeks of sweeping the street once a week... you'd still spend less time on a tedious activity.
And you support the developer of a game you enjoy.
I can't be bothered to farm, and thus if i am short i buy it, because farming is the biggest waste of the one thing i'll never get more of: time.
I rather play the game than run a mind numbing SC farm.