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Also everything is hard when it's new, we've had them for half a day, lets give it a little time, and if they are too tough for you, go fight bugs or Bots. that's why there are 3 factions ffs.
The Harvesters? Those... aren't too bad either actually. Turns out the joint that connects the leg and the body is unarmoured. 2 shots with a railgun there downs a tripod, 1 shot with a recoilless also does the trick. I THINK one shot with a commando can do it too, btu I haven't tested it that much. No way an Overseer should be capable of eating 3 overcharged railgun rounds though, not when a strider eats ♥♥♥♥ in 2!
The overseers do tend to be kinda common, though. Especially on payload defence missions where the main threat becomes the 20 jetpack troopers that just beeline you or the generators and are a pain in the ass to kill. I wouldn't be against the overseers seeing... some kind of adjustment.
Even crazier when illuminates can be trivialized by a single gun
Seriously, just bring a stalwart.
People will spend like an hour fighting them with whatever they thought was meta for bugs/bots, get slapped, then come to the forums and whine instead of just trying different strategies.
Stalwart kills zombie hoards easily
Kills overseers easily
Kills shields easily
If you're struggling it's a genuine skill issue
I'm not even particularly good at the game and a single machinegun turret and a stalwart has carried me through every mission
I think they will need a buff as a faction, the "zombies" are no real threat, they are like bugs but without speed or the vicious hunters leaping around. So only the elite units are a real threat, and it's manageable, if the minions are only a side distraction, unlike terminids, elites can be dealt with less sweat.