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None of them shoot at you that much, and their melee units are all incredibly slow. The ones that DO shoot at you are incredibly inaccurate. Their buildings and drop ships are far harder to destroy than others, but since their ground forces are so weak, there's not much challenge in just killing everything on the ground and blowing them up with explosives anyways.
I've been fighting them at 10 since yesterday and have yet to score a death that wasn't due to friendly fire.
Just to emphasise how slow and ineffective their melee units are: I wear heavy armor. Always.
Please give examples of that bcoz i did not notice that, they die quicker than any bugs or bots i have seen..
And way better than bots or bugs too.
Bugs are running simulator 100%, bots are just cover simulator 100%
Squids are 10% running and 90% go ham.
I take the mindless zombies over hunters or scavengers any day!
90% of their troop count is one shot zombies
10% of their troop count has ineffective ranged weapons, the only thing 'hard' is that they fly and/or are generally hard to kill per unit.
There is nothing challenging about illuminate currently, all the way to super helldive.
They are fun though!
The guys with shields and lances go down in a single headshot from a Senator.
The Harvesters go down with a rocket to the face after you take out their shield.
The zombies are slow, stupid, cannot climb, and also go down with a single shot to the head from a strong semi-auto weapon or a burst from an auto weapon.
ahahahaahhahh ahahahahahhhh
The flying guy is just hella tought (Needed between 8 and 10 shot of the base weapon sniper to take them down. Even the heavy gun need more than 4 shots)
If he was just tought, I would say nothing, but he is always in movement with a hit box that I found lacking.
The zombies guys too need to shot of sniper or heavy gun to go down, and they are running left and right every time, making them difficult to touch with one shot. (Please no "Hey, I do head-shot on every ennemis"... the majority of Divers are not at your level.)
The tri-tank... well I understand the shield. It's a nice thing.... But you need 2 Lances when the shield is down to take them down !
And regulary, his legs are just ♥♥♥♥ up, not working normaly XD.
Oh and the hit box of the flyng delivery ships is ♥♥♥♥♥♥. I used so many rocket without reccoil that just passed through it.
And same, Lances destroy it 1 on 2 times.
Well I think they will need an update to transform it into a real challenge, and not a panic escape.
Turrets are the way !