HELLDIVERS™ 2

HELLDIVERS™ 2

View Stats:
WHAT WEAPONS ARE BEST VS ILLUMINATES ?
So hello divers,

i have not yet tried the game since im at work any suggestions that might help fight the SQUID ?
< >
Showing 1-11 of 11 comments
Dukey Nukey Dec 13, 2024 @ 12:12am 
Tenderizer, impact, and anything heavy hitting
Basically you gotta mix your bot and bug loadout
DaS Dec 13, 2024 @ 12:13am 
blitz is solid primary fer trash, heavy pistol(forgot name) good fer floaties and roid heads(with the staffs)
Last edited by DaS; Dec 13, 2024 @ 12:15am
Skull Admiral 🎖 Dec 13, 2024 @ 12:13am 
Originally posted by Dukey Nukey:
Tenderizer, impact, and anything heavy hitting
Basically you gotta mix your bot and bug loadout

is the electric based weapons armors and telsa tower any good vs them ?
Dakota Dec 13, 2024 @ 12:15am 
crossbow, loyalist, stalwart, with liberator guard dog has been the best loadout I've used against them. Railcannon can help vs the harvesters that pop up, can go for another anti harvester strategem of your choice too.
DigitalCam Dec 13, 2024 @ 12:17am 
The zombies are massive ammo sink. Bringing the Sickle would solve the ammo problem, but Sickle's too weak to fight off the jet pack dudes effectively.
Last edited by DigitalCam; Dec 13, 2024 @ 12:18am
Skull Admiral 🎖 Dec 13, 2024 @ 12:19am 
Originally posted by Digit4lC4m:
The zombies are massive ammo sink. Bringing the Sickle would solve the ammo problem, but Sickle's too weak to fight off the jet pack dudes effectively.
so this means basicly as primary preferably to use tech weapons, OK what about heavy units, whats the best stuff to bring along ?
Jank Jackson Dec 13, 2024 @ 12:21am 
use the stalwart it cleaves most of the crowd and even melts off armor on the guys with staffs and flying enemys bring air support for walkers and supply pack for more ammo been having games with 400 plus kills with this loadout. you can bring whatever primary or secondary you want i bring the crossbow or a shotgun
DigitalCam Dec 13, 2024 @ 12:22am 
Originally posted by General <c=FFfc0136>Brasch🎖:
Originally posted by Digit4lC4m:
The zombies are massive ammo sink. Bringing the Sickle would solve the ammo problem, but Sickle's too weak to fight off the jet pack dudes effectively.
so this means basicly as primary preferably to use tech weapons, OK what about heavy units, whats the best stuff to bring along ?

I initially brought Recoilless, but then I saw another guy took out those Tripod with just HMG. Anti-tank weapons are probably a bit overkill for now, unless you want to take out the saucers.
Last edited by DigitalCam; Dec 13, 2024 @ 12:23am
Skull Admiral 🎖 Dec 13, 2024 @ 12:27am 
Originally posted by Digit4lC4m:
Originally posted by General <c=FFfc0136>Brasch🎖:
so this means basicly as primary preferably to use tech weapons, OK what about heavy units, whats the best stuff to bring along ?

I initially brought Recoilless, but then I saw another guy took out those Tripod with just HMG. Anti-tank weapons are probably a bit overkill for now, unless you want to take out the saucers.

wait whaaaat there are friken SAUCERS flying ???

i thought they spawn via portals wtf!
Skull Admiral 🎖 Dec 13, 2024 @ 12:28am 
Originally posted by Jank Jackson:
use the stalwart it cleaves most of the crowd and even melts off armor on the guys with staffs and flying enemys bring air support for walkers and supply pack for more ammo been having games with 400 plus kills with this loadout. you can bring whatever primary or secondary you want i bring the crossbow or a shotgun

im still concerned about full eletric loadout, what damage type they do ?

i mean what kinda of armor should i rock, i always thought they use energy/ electric base damage just like in HD1
pazow269 Dec 13, 2024 @ 12:32am 
the halt. kills most enemies with ease. either electric passive or democracy protects, i prefer democracy protects due to its wider array of saves
Last edited by pazow269; Dec 13, 2024 @ 12:32am
< >
Showing 1-11 of 11 comments
Per page: 1530 50

Date Posted: Dec 13, 2024 @ 12:11am
Posts: 11