Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
lazer cannon good just slow burn everything.
Yes but you need a lot of firepower to break the shield without a stratagem, I emptied an auto-cannon mag into it and it didn't break, then as always drop a grenade (grenade pistol works best) in one of the doors.
Also curious how the EM strike will affect shields, didnt get the chance to test it.
2. kill shields with bullets first, then use stratagem
3. ufo shields just shoot and throw grenade inside of hole
4. blitzer is your friend for jet pack bois
5. autocannon solid pick for overall support wep, can 1 tap headshot elites and switch to frag for flood enemies
6. orbital strike and 500kg can one shot all ufo's with shield
7. armored enemies die faster when you blow off their leg or arm armor and you hit the meaty spots after
still testing a bunch of other strats
Try using low caliber primaries. Shields in general will break if you mag dump long enough. This also applies to harverster shields.