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Сообщить о проблеме с переводом
Yes, a brain.
damn, owned
Helldivers 2 is an excellent co-op shooter; the Stratagems translate understandable input to an extremely expressive system. The game is very chaotic at any stage, especially for beginners. Navigating the chaos is the skill ceiling. Weapons feel good. The soundtrack is good. Sound design is good. The game just "feels" good.
I do think the overall gameplay loop does get stale faster than e.g. Darktide (which is probably the gold standard for horde shooters at the moment); but in Helldivers 2 you don't have to deal with Fatshark; one of the most awful developers currently existing. Rather you deal with the game literally not working for half the people trying to play.
the appeal is specifically the things between. Which is what my exact question is. What more is there to this game ? What is the inbetween ?
2 Friendly fire
3 A mini-game that is easy to learn, hard to master and sometimes difficult to do in combat
4 Different weapons with different effects that are mostly all viable until you hit upper level difficulty
5 Varied enemy types that are not all melee or ranged, but a mix of both and attack relentlessly.
6 POIs scattered throughout the world where you can find in game currency
7 Incredibly stressful and incredibly funny moments mixed together.
Take your pick.
Oh, wait. Did you play on Trivial? Then yes, it is slow and boring. Anything higher gets kinda nuts.
The enemy progression is cool, there is many different types of enemies that come out at higher difficulties
The gameplay itself is responsive and there's enough mission types/activities to keep your brain occupied
I explained that did I not?
The game gets carried by it's very chaotic nature and implementation of "Stratagems". Outside of that the game "feels" really good. Enemies are decently well designed but kinda samey. The game doesn't have the longest lasting appeal though.
Of course this is all assuming you can even get to play, which most people can't at the moment.
The game is fun and unique because of all the teamwork required and the DDR revolution stratagem imputs. It's also much better with friends over voice.
It's cleary just a flavor of the month, in a couple weeks most peole will have seen everything and move on, and a dedicated fanbase will just keep playing a few matches a week for fun with no real goal, just like Helldivers 1.
Actually, people whining about the servers should just buy and go play Helldivers 1 to wait it out.
Take your pick? What can I chose from?
What makes this game good?
"Well, you see, there is friendly fire and chaos and different types of enemies"
Okay, can you tell me one single thing that not every single game on the planet is?
For intance.: I'm enjoying an MMO grind, because every 10-30 hours I get ~0.5-0.1% upgrade or a skin I'll never use!
Instantly more fun!