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Rapportera problem med översättningen
Generally I'm the type of person who agrees with all of those points, and I'm even often the one to call for people to boycott things. I've personally boycotted both EA and Ubisoft for a bit over 10 years (I buy a lot of games, if you can't tell) and gotten several of my friends to do so as well.
That said. The solution to issue they're facing isn't something a developer like Arrowhead Game Studios are able to plan for, or mitigate significantly, ahead of time.
It simply takes an investment of time and money that you can only spend once you know how many players you need to accommodate.
While Sony could, hypothetically, it's impossible in practice, as none of the other big faceless behemoth corporations they're competing with would ever do it either, and Sony (like all the others) would rather see a game like this and its studio die a hundred times over, than spend a bunch of money up front to buy excess server space using money the game hasn't made yet, while competitors aren't doing the same.
And if you boycott this particular game, Sony won't feel it or respond or care even the slightest.
But Arrowhead, who did nothing other than make a game people ended up liking more than expected - will probably get shut down, or at least won't be very successful if people boycott and refund it hard enough.
or you just being a cry-baby :3
do you understand the difference between an initially broken game and a game that simply could not withstand the huge flow of players and what caused those very problems with the servers? The developers themselves did not expect such a success of the game and could not predict the outcome of events IN ADVANCE. Even the head of Sony, two days after the SUCCESSFUL launch, said, "Yes, we will continue to make multiplatform games." hmmmm....maybe he said it WITHOUT KNOWING IN ADVANCE that the game would be good and he just saw its success. As people say, "if I knew where I was going to fall, I would put a straw on it."
Such logic is inherent only in stupid people who can only cry and cry.
Instead of canceling the really bad games and abandoning the really bad product of the ♥♥♥♥♥♥♥ companies, you pounce like animals on the really good games. People like you make me sick.
One would need to be reeeeeealy "special" to take 9 year old player data and base their current game around it.
one week is not enough time to double your capacity.
I'm not excusing them as they should have kept a better eye.
But this is normal with LIVE SERVICE games, if you ignored the LIVE SERVICE red flag many people pointed out then you are partly to blame as well.
Anyone that has played a MMORPG on launch day (new world ,diablo 4) or any other live service game such as pay day 3 or monster hunter world, will know this sort of thing happens ALL THE TIME WITH LIVE SERVICE GAMES.
next time you see the LIVE SERVICE red flag, keep you money in your pocket and stop the FOMO.
If arrowhead told the vendor that "Hey we need more bare metal" then they set it up within a week the devs. only work is to optimize for the servers and provide the game files to the vendor.
If the servers are on cloud, then its an even faster story.
Only people beleiving these companies buy bare metal and have the servers onprem. are the ones who have no fkin clue about the hosting/datacenter industry.
So yeah, i have no clue wtf Arrowhead is doing.
Did they even tell whichever vendor they are leasing from that they need more bare metal?
Cuz it does not seem like it.
Palworld does not have one large, shared world for all players across all platforms and regions.
fact.
Unfortunately, Facts and Steam forums go together almost as well as oil and water.
And who the HELL came up with 4 million? Did they just pull it out of their ass like a lot of what goes in here? Last I heard was 1.5 this morning.