HELLDIVERS™ 2

HELLDIVERS™ 2

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Cannon Fodder Feb 16, 2024 @ 9:39pm
So, like, we agree that the armor on enemies, and the jumper bugs are complete nonsense right?
For starters, why is that when we (allegedly) get armor (which is borked and doesn't work anyway) our movement is hindered, but the armored bugs turn on a dime, can pull 90 degree turns, and run like mad? There HAS to be some balance. Armor means SLOW, that's the whole POINT.

And the jumping bugs can leap a half a mile and 3 hit you before you know they are there, doing well over half your health. Damage, fine, they're apex predators. But you can't have DOZENS OF THEM. Mixing all of this in at once is a nightmare that is BEYOND the idea of fun. I don't mind dying on occasion, but when I can't even GET.UP. because of the constant CC in the game between mud, ferns, bushes, knockdowns, bug attacks, acid, and fire? ♥♥♥♥ right off. Nothing is less fun that *removing player agency* and that is like...half of combat it feels.
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Showing 16-23 of 23 comments
Cerberi commander Feb 17, 2024 @ 12:28am 
I find the Jump pack we get lackluster at best...
nicolò Feb 17, 2024 @ 12:43am 
Originally posted by Cannon Fodder:
Originally posted by nicolò:
i wonder why people are crying so much about the mechanics in this game, when in the first one nobody complained about them.

Oh you're right. Everyone who plays the second game of a franchise *must* have played every preceding game that ever existed or they should have 0 input on its mechanics.

^That's heavy sarcasm by the way.

the fact is that this game is meant to be hard, go play barbie if you want it easy. its called helldivers, not paradise divers.
Cannon Fodder Feb 17, 2024 @ 10:05am 
Originally posted by nicolò:
Originally posted by Cannon Fodder:

Oh you're right. Everyone who plays the second game of a franchise *must* have played every preceding game that ever existed or they should have 0 input on its mechanics.

^That's heavy sarcasm by the way.

the fact is that this game is meant to be hard, go play barbie if you want it easy. its called helldivers, not paradise divers.

Wanting a balance and logic =/= wanting it to be easy, smooth brain.
Mesond Feb 17, 2024 @ 10:12am 
Originally posted by Marchand:
The auto shotgun fixes a bunch of these problems.

"Play a single way".

Not the best advice. Limits playstyles. Bad for the game. Find real solutions to the problems.

The bigger leaping bugs can be an issue. I think they could do with being a bit more squsihy because it can take an entire SMG mag to down one. Yet 2-4 shots from a breaker shotgun downs them with less ammo more easily without having to reload.

The real problem is the chargers. They can somehow keep up if you're not in light armor. Which will be more of an issue when armor is fixed. They've chased me across entire maps and I couldn't shake them off. If they were the smaller faster bugs then at least then can die in less hits. I ran out of ammo and had 100% cooldown with supports.

AND they climb steep cliffs. They're trying to outdo morrowind cliffracers.
Last edited by Mesond; Feb 17, 2024 @ 10:13am
☠Malarky☠ Feb 17, 2024 @ 10:13am 
100% skill issue, minus the armor values and the Breaker shotgun the game is fun and balanced. Only complaints I see are matchmaking and this one.
TemplarGFX Feb 17, 2024 @ 10:16am 
well in the bugs defense, they did evolve with that armor attached to their body, your just wearing a costume
Mesond Feb 17, 2024 @ 10:39am 
Originally posted by Malarky:
100% skill issue, minus the armor values and the Breaker shotgun the game is fun and balanced. Only complaints I see are matchmaking and this one.

Most enemies having thick armor is not a "skill issue". The fact is most weapons can't even get through the armor.

The scythe seems to suck too. That a "skill issue?" I get more kills faster with an SMG and can even do it with less shots (not that a constant beam is a "shot", but point stands).

Somehow robots seem to have less armor then the bugs.
Last edited by Mesond; Feb 17, 2024 @ 10:40am
Cannon Fodder Feb 17, 2024 @ 10:45am 
Originally posted by Veldaz:
Originally posted by Malarky:
100% skill issue, minus the armor values and the Breaker shotgun the game is fun and balanced. Only complaints I see are matchmaking and this one.

Most enemies having thick armor is not a "skill issue". The fact is most weapons can't even get through the armor.

The scythe seems to suck too. That a "skill issue?" I get more kills faster with an SMG and can even do it with less shots (not that a constant beam is a "shot", but point stands).

Somehow robots seem to have less armor then the bugs.

Piggybacking on this point, i could be fine with the natural armor and weapon AP issue, IF THE GAME COMMUNICATED IT. The AutoCannon bills itself as a "light armor" penetration weapon, then the video of it shows it straight up annihilating a Charger. So what is light armor, what is heavy armor?

Contradicting, poorly conveyed, and misleading information is not skill issue, and people who have this "SKILL ISSUE" phrase macro'd to their keyboard so they can keep gargling balls instead of processing a cohesive thought are way the gaming community as a whole is trash.
Last edited by Cannon Fodder; Feb 17, 2024 @ 10:46am
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Date Posted: Feb 16, 2024 @ 9:39pm
Posts: 23