Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Which, isn't going to happen seeing as most of the player base is over fighting bugs.
plus the post mission rewards arent even worth it. Using easy as an example between normal mission bug planet and the defense. we play easy cause im lvl 8 and my friend is lvl 5 atm.
A friend and I Duo play we take out all the nests, Find the side quest and just go around exploring for about 30 minutes of our 40 minute drop, Make anywhere from 5-10 Samples (On the defense there is 2), Make 2 medals on completion (same as defense) but also have a chance to find medals in the field, Can find super credits and Requisitions in the field, Exp at the end is about 300 on easy (max ive gotten in defense is 165 also on easy), and the average full completion mission reward is around 1000-1080 credits (in defense mission max ive gotten is about 400)
Theres no point mathematically doing the defense and bashing head against wall to do a overtuned mission like this :/ its just not fun unless your warband is maxed, ship is fully upgraded, and your max level and dont need 90% of the stuff that youre losing out on.