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Stalkers are awful, going for the nests are always a top priority imo.
They chase me even on steep cliffs. It's not even a metaphor. How do they keep up?
Also, chargers can seemingly scale mountains if they so wish, but a helldiver gets stuck on a small ledge...
Chargers - you still can be sure that you can dodge this in the right moment if this thing is running/ice scating to you by the earth/cliffs,(if you have place to dodge) you can be sure that they will instantly run after you/someone after one-second stagger from railgun shot into the head which will stop them for this one second, and you can be sure that they will try to ruin your turret after some time even if you are shooting in this creature.(well much things in them are not right and are annoying, but you can read them)
When it comes to natural patrols, I have tried to love the stun orbital to save on the heavy call in cooldowns. but I have seen stunned bugs still start a breach because we didn't call down the wrath of god on them or waste a ton of anti armor ammo.
Then it gets extra shameless for objectives where they just spawn a fresh breach twenty feet away from the control panel every step of the objective. Which is a big part of why I keep rolling my eyes any time some faux hardcore gamer yells at people "Just don't cause them then! Just run away idiot!"
And those are "Ah yes, videogame moon logic >>> skill or pattern recognition" annoyances that apply regardless of the types of enemy coming out of them! Which reduce the satisfaction of dealing with them.
2) spewers that die from 2 autocannon rounds, 2 grenade rounds or half a mag to the face - skill issue
3)How to deal with any charger with no AT: look them straight in the eyes and let them charge you, dodge to the side, then blast their butt
With AT: shoot one of their front legs, then blast it with your primary
Bonus move: Move in close and stick any drop pod call in on them
Ending note: Just wait till the 3rd faction, it will get worse
it would also be nice to have a better doge than a dive; this game is really fast paced and so a doge roll would be more appropriate imo. It keeps you moving and dodging.
for a game like this it feels slow n clunky even with light armor