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I can confirm that there might be something not working correctly with the in-game frame limiter introduced in a previous patch.
When I enable the frame limiter the CPU hits 70%.
A workaround that seems to work is to disable the frame limiter and limit the FPS using an external program (Nvidia panel if you are on Windows, not sure how to limit FPS with AMD, or using Mangohud if you are on Linux/Steam Deck)
How to cap the FPS in Linux using Mangohud
Go to the game properties > change launch options to:
Run and check the overlay UI showing the FPS correctly capped at 60 and the CPU usage should be lowered again.
Once you have confirmed everything is working correctly, you can disable the overaly UI:
This is my current (probably temporarily until they fix it in another patch) fix to this issue.
Noticing different temps and % usage when using the in game fps limiter vs radeon chill, so there's definitely something going on with it.
With everything on the lowest settings my task manager says my CPU usage is at 100% with the game using about 75%
but Core Temp says my usage on all cores is on avg 55% with avg temp around 65c
Is that normal?
You might need a better cooling solution.
if its an amd cpu download ryzen master and enable eco mode.