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So maybe you installed weird crap in your PC that is eating up extra CPU.
At most mine sits at 30% but I have my framerate capped at 60.
I just wanted to point out that lowering graphics quality tends to load up the CPU more than not.
If you are CPU bound, generally increasing the graphics settings alleviates strain on the CPU by shifting the burden onto the GPU.
That being said, hitting 100% in a game is generally not normal, and would indicate multiple threads being saturated.
correct, it's a game problem, nothing we can do afaik and i tried everything possible on my end
there's something seriously wrong with its utilization of available CPU resources, the more you free up the more it takes.
You can disable this manually while running games, its often listed as "game mode" no the CPP dont care about your vintage pornography folder
Older GPUs and CPUs will be sharing more workload in modern titles, if your GPU is faster than your CPU the CPU will not be able to keep up with draw calls. If your GPU is slower than your CPU the CPU will be idling as its easily filling all the draw calls.
People with better CPUs than mine are experiencing the same problem. It's not a matter of processing power, the resources aren't being used correctly.
I'm not disabling Windows antivirus to not have a game melt my CPU. The developers need to fix their mistake.
The only way to reduce CPU usage that worked for me is to put resolution in Ultra Supersampling (but then the game slows down to 30 fps because my 2080TI can't handle it)
Fans are chill now too.