HELLDIVERS™ 2

HELLDIVERS™ 2

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The Super Credits rate calculation thread
The advertised average SC rate is 25 per hour.

Let's compare our mission time to the SC amount we earned through missions, and maybe also come up with our own average SC gain rate.

Please, provide at least a screenshot of your SC and a screenshot of your mission time. Don't forget to check whether or not you claimed any extra SC in warbonds and beware of any items you purchased with SC.

I'll start:

https://steamcommunity.com/sharedfiles/filedetails/?id=3161286346


https://steamcommunity.com/sharedfiles/filedetails/?id=3161286323

I got 700 SC from the free warbond and spent 150 on the armor, so far my rate is 8.6 sc/hour.

I play mainly on helldive missions and me and my teammates always go for potential SC locations if they are on our way to side/main; often go to them if they are out of our way.

8.6 is a lot less than 25, I suspect that 25 was calculated with SC from the free warbond in mind, which seems rather dishonest to me if it is the case.
Last edited by Kimika's Magical Space Cow; Feb 15, 2024 @ 8:56am
Originally posted by (N☆G) Jackal ★JJ★:
You play mainly on helldive? Why?
Impossible is easier and a lot more easier to get most of the samples.

The difficulty doesn't really affect how much SC or warbonds you CAN get out of points of interest. So if you really want to up the rate you get warbonds and super credits..... get you and your buddies and just do literally 'Easy' missions.

Go to as many points of interest and you get like 10-50 SC or 1-10 Warbonds every 10 mins if you have a full group all on board with it.....

Originally posted by Laifulessone:
Originally posted by Seth Abercromby:
Higher difficulty missions do not spawn any more potential SC or medal loot. Grind missions where you can comfortably sweep the entire map instead of barely staying alive with stealth.
I know that, it's just that lower difficulty missions are boring and I don't get any enjoyment from them.

Looks like the auto system trapped your message and I am just now seeing this using the quote feature.

Basically this boils down with Fun > Efficiency.
If you want more super credits at a lot faster rate.... go play "Easy" with 3 friends.
Even if your slow, you get 10-50 every 15 mins. That is huge. So in an hour span you can have anywhere between 40-200 SC. Even at the lowest....

Yeah it might not be fun, but you just got to choose what you want out of the game - spend money or farm?

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Showing 1-15 of 55 comments
Amaranth Feb 15, 2024 @ 8:38am 
I just did a solo mission on medium, took me 10 minutes and got 30 SC.
Last edited by Amaranth; Feb 15, 2024 @ 8:39am
pRaX Feb 15, 2024 @ 8:39am 
Trust me, they're propably changing the rates constantly.
They will be on this like a hawk.
I'd bet all the money in the world the reason for their anti-cheat is only because you can aquire Super Credits on the maps.
From what I can see in the Discord, every kind of cheat or exploit is just benign unless they are touching the Super Credits.

Wonder when they gonna end up removing our ability to gain them by playing due to cheaters. I'd guess it's only a matter of time.
Amaranth Feb 15, 2024 @ 8:39am 
I am not done with the free warbond yet, but that was the last 30 credits that I was missing for the prenium one, that I just bought.
Originally posted by Amaranth:
I just did a solo mission on medium, took me 10 minutes and got 30 SC.


Originally posted by Amaranth:
I am not done with the free warbond yet, but that was the last 30 credits that I was missing for the prenium one, that I just bought.

I also had mission where I recieved more than 30+ SC, but that is of no importance if every mission is not like that. The average SC rate is what's important.



Originally posted by pRaX:
I'd bet all the money in the world the reason for their anti-cheat is only because you can aquire Super Credits on the maps.

My bias might be showing here, but I hate that this is considered to be a hot take by a large part of the community. It feels so obvious to me, that, obviously, a game with a premium currency is going to need an anti-cheat to protect that currency. And it is a PVE co-op to boot. Gameguard is here to protect the SC, cheaters aren't its' focus, not to say that the devs can't be justified in using it.
LOTSL Feb 15, 2024 @ 8:52am 
been getting super credits quite often actually, about 30 per mission
Seth Abercromby Feb 15, 2024 @ 8:53am 
Higher difficulty missions do not spawn any more potential SC or medal loot. Grind missions where you can comfortably sweep the entire map instead of barely staying alive with stealth.
Originally posted by Seth Abercromby:
Higher difficulty missions do not spawn any more potential SC or medal loot. Grind missions where you can comfortably sweep the entire map instead of barely staying alive with stealth.
I know that, it's just that lower difficulty missions are boring and I don't get any enjoyment from them.
Originally posted by LOTSL:
been getting super credits quite often actually, about 30 per mission
I think you might've not read the whole post. The 700 SC came from the warbond, then 150 were spent on a super store armor, so that means 410 SC were raised from missions in total, which, given 153 missions played, equates to 2.6 SC per mission.
Last edited by Kimika's Magical Space Cow; Feb 15, 2024 @ 9:43am
Amaranth Feb 15, 2024 @ 9:41am 
Originally posted by Laifulessone:

I also had mission where I received more than 30+ SC, but that is of no importance if every mission is not like that. The average SC rate is what's important.

Ok, I just bought the prenium warbond (so 1000), I have 5 left and I bought an helmet at 125, so 1130, minus 600 from the free warbond (I did not complete it yet), for a total of 530 gotten in game.
I only have 20h57m of game time (let's say 21h), so my average is at 25.24 SC/hour. I am exactly on that rate that they mentioned.

I mostly play on suicide in a squad, or hard solo.
Last edited by Amaranth; Feb 15, 2024 @ 9:42am
The author of this thread has indicated that this post answers the original topic.
You play mainly on helldive? Why?
Impossible is easier and a lot more easier to get most of the samples.

The difficulty doesn't really affect how much SC or warbonds you CAN get out of points of interest. So if you really want to up the rate you get warbonds and super credits..... get you and your buddies and just do literally 'Easy' missions.

Go to as many points of interest and you get like 10-50 SC or 1-10 Warbonds every 10 mins if you have a full group all on board with it.....

Originally posted by Laifulessone:
Originally posted by Seth Abercromby:
Higher difficulty missions do not spawn any more potential SC or medal loot. Grind missions where you can comfortably sweep the entire map instead of barely staying alive with stealth.
I know that, it's just that lower difficulty missions are boring and I don't get any enjoyment from them.

Looks like the auto system trapped your message and I am just now seeing this using the quote feature.

Basically this boils down with Fun > Efficiency.
If you want more super credits at a lot faster rate.... go play "Easy" with 3 friends.
Even if your slow, you get 10-50 every 15 mins. That is huge. So in an hour span you can have anywhere between 40-200 SC. Even at the lowest....

Yeah it might not be fun, but you just got to choose what you want out of the game - spend money or farm?

Last edited by (N☆G) Jackal ★JJ★; Feb 15, 2024 @ 9:47am
Originally posted by (N☆G) Jackal ★JJ★:
Basically this boils down with Fun > Efficiency.
If you want more super credits at a lot faster rate.... go play "Easy" with 3 friends.
Even if your slow, you get 10-50 every 15 mins. That is huge. So in an hour span you can have anywhere between 40-200 SC. Even at the lowest....

Yeah it might not be fun, but you just got to choose what you want out of the game - spend money or farm?

Makes sense. I also did recieve some feedback on reddit and few people there also report that on lower difficulties the SC rate is even higher than the average.
Aradner Feb 15, 2024 @ 9:53am 
After playing the game for few dozen hours, i can confidently conclude that the Super Credit rate is: enough
Diligent Diamond Feb 15, 2024 @ 9:53am 
Ya I average 20-30 per mission, when I explore the whole map no bunkers on solo trivial.
I think you're just very unlucky. I definitely have been getting about 20-50 SC per hour of play.

When roaming around or going between objectives, look for a blinking light with a "mini beacon," and DO NOT ignore those. Also, I find SC a LOT in the 2-person "hold to open the garage door" spots.
Katitoff Feb 15, 2024 @ 9:55am 
Originally posted by Laifulessone:
The advertised average SC rate is 25 per hour.

Let's compare our mission time to the SC amount we earned through missions, and maybe also come up with our own average SC gain rate.

Please, provide at least a screenshot of your SC and a screenshot of your mission time. Don't forget to check whether or not you claimed any extra SC in warbonds and beware of any items you purchased with SC.

I'll start:

https://steamcommunity.com/sharedfiles/filedetails/?id=3161286346


https://steamcommunity.com/sharedfiles/filedetails/?id=3161286323

I got 700 SC from the free warbond and spent 150 on the armor, so far my rate is 8.6 sc/hour.

I play mainly on helldive missions and me and my teammates always go for potential SC locations if they are on our way to side/main; often go to them if they are out of our way.

8.6 is a lot less than 25, I suspect that 25 was calculated with SC from the free warbond in mind, which seems rather dishonest to me if it is the case.
Have you tried not being bad?

You don't need to fight every single patrol, you don't need to sit at every single breach, you don't need 4 people to be at arms length of each other at all times.
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Date Posted: Feb 15, 2024 @ 8:36am
Posts: 55