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Sure being able to cut off enemy limbs sounds cool, but why limit it to laser weapons only? Surely this could be spread out to more weapon types, especially explosives.
All three of the beam weapons are trash tier garbage that will burn out almost an entire heat sink before they kill even warrior level mobs. They need a substantial buff, even if it’s only through a stacking damage multiplier based off of time on target.
There’s a few different ways to buff them to usefulness, but the ideas I’d like to see would make them debuff applicators in a game where players squeal “moar dakka”.
You wont have a Disco Ball grenade/mines that if you shoot them with your lazer it will reflect the damage into a million different little lazers.
You wont get a Lazer version of the Tesla Tower that you can shoot and reflect lazers onto enemies.
The lazers will just be the same lazery things for forever.
The game will never have things to synergies to make you specialise in something, instead you just gota have more lazers or more of whatever it is youre trying to make it look like youre special.
Will this make it better than other guns that just kill fast? No. Will this make it more fun and interesting? Absolutely.
It already is an excellent weapon that with eruptor makes an excellent combo
I think laser cannon is literally fine the way it is. Decent damage, infinite ammo, very accurate, works on everything. Heck, I even bring it against bugs sometimes if the planet is cold. Why not?
Of course only after the fire bug gets fixed.