HELLDIVERS™ 2

HELLDIVERS™ 2

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Buttmold32 Apr 14, 2024 @ 4:04am
Secondary weapons
all of Secondary weapons need a buff besidis p-19, seriosly, i rarely see people with other secondarys other than p-19, couse its jus p-2 with faster fire rate and more ammo, what is even point in p-2? I was so excited about getting p-4 "senator", and dont get me wrong, this gus is so fun to use, but its just severely underpowered compared to p-19 which you get pretty early in the game. Also from what ive heard las-7 is weak too. I want to use all of secondarys but its just not rewarding to do so.
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Vespertellino Apr 14, 2024 @ 4:20am 
p-2 is literally just a starter weapon so you get that early power rush when upgrading it into redeemer
Senator has a vastly better ammo economy than p-19 and pairs well with ballistic shield against bots. I wish it realoaded faster
Dagger is straight up ass, cigarette lighter tier
Grenade pistol is straight up great

All we need tbh is more options and utility variety, so we may pick something to our liking
Axis of Lint Apr 14, 2024 @ 4:24am 
They can be situationally useful but I'd like to see more secondary options, not just buffs to them.

Pistol - Average in all regards, not very useful in general.
Autopistol - Better than the pistol, can be used in a pinch to kill most medium or smaller enemies.
Senator - Has medium armour so more useful than you might think (a full 6 rounds will kill a hive guard through it's front plate), but still not great in general. Would benefit from a speedloader and/or an increase in damage.
Dagger - Actually not awful, I used to run this most of the time and it's great at headshotting the smaller robits, but lacks any real effectiveness against medium or larger enemies in my experience.
Grenade Pistol - This is what I use now. Functionally useful against most enemies (can stagger and damage just about anything short of a tank/hulk/charger/titan.), very useful at hitting groups of devastators. Suffers from low ammo count and low replenishment, but that's the tradeoff for it's power.

With the addition of the grenade pistol, I'd like to see consideration for melee weapons (if that's possible with the codebase), a pistol flamer or a tazer style backup weapon. Perhaps also a sawn off shotgun?
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Date Posted: Apr 14, 2024 @ 4:04am
Posts: 2