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THEN they post on the forums about how boring the game is.
Titanfall 2 had 10 pilot slots and it was great.
You're so far gone, just leave
Not necessary.
not necessary for stratagems imo, but it would be nice being able to switch personal gear quick and easy depending on the mission at hand, without the need for menu diving.
because at least personally i assume it is pre-mission we are talking about, and i think it would be not only convenient but also kind of expected in almost any game of this type.
that said, a gear drop stratagem tied to the loadout slots could work as well, to call down new gear mid-mission.
but i think that would maybe cheapen the decision making a bit so i dont feel very enthusiastic about the idea.
There's already a lot of gear you're bringing in on any given mission, and somehow I feel like trying to apply specific armor sets to multiple loadouts while also accounting for operation modifiers on top of everything else is a pain in the ass for Arrowhead to program. I don't even know if loadouts are gonna even let you save armor sets in the first place— I suppose I'm just assuming they will because it makes sense.