HELLDIVERS™ 2

HELLDIVERS™ 2

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Quadsword Apr 12, 2024 @ 5:54pm
People are sleeping on the shield relay
This thing is an absolute life saver on bot missions. Being able to create a bubble of impenetrable cover so your team can get its bearings and set up against an incoming wave is just invaluable. The cool down is pretty short, too.

Bonus points if everyone brings turrets. Drop them inside the shield and make yourself a nice cup of libertea as they do all the work for you.
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アンジェル Apr 12, 2024 @ 5:58pm 
Originally posted by Quadsword:
People are sleeping on the shield relay
This thing is an absolute life saver on bot missions. Being able to create a bubble of impenetrable cover so your team can get its bearings and set up against an incoming wave is just invaluable. The cool down is pretty short, too.

Bonus points if everyone brings turrets. Drop them inside the shield and make yourself a nice cup of libertea as they do all the work for you.

Using that all the time, especially when a temporary defense is needed. A valuable moment of reprive if you can afford it, for e.g. setting up a Hellbomb while under fire.
Fizzie Apr 12, 2024 @ 6:13pm 
If it didnt have a health pool and instead was only on timer, Ide use it more. Melts under heavy devastator fire
Vinnie DAngelo Apr 12, 2024 @ 6:15pm 
I only use it on the kill a percentage amount of bots mission an it is really useful, but other than that I don't see use for it outside of those as I'm always on the move.
Mosey Apr 12, 2024 @ 6:17pm 
Thing is, it isn't 'impenetrable' since it temporarily shuts down after it takes 'x' damage and it also goes down when it's timer expires.

Since it takes up the same number of slots as a personal shield...most people are going to opt for that since it gives other bonuses and doesn't limit you to a tiny area.

There isn't anything necessarily wrong with bringing one for the team, in fact it makes you a pretty nice guy. It's just that the big shield has drawbacks that make it less desirable than maybe it could be.

Just a few of it's downsides, not to knock it just to be aware:

It blocks your shots too from the wrong angle.

The generator can be destroyed by team fire (stepping on it with a mech, turrets, explosions).

The shield doesn't warn you very well when it's going to fail, making it's protection a bit unpredictable.

The enemy can physically pass through it, and if that happens you are probably screwed.

It's area of effect, to be perfectly honest, simply isn't big enough. Especially for turrets or guard dogs.
Last edited by Mosey; Apr 12, 2024 @ 6:19pm
Pimpin Pippin Apr 12, 2024 @ 6:19pm 
the competition for those 4 calldown slots is extremely fierce.

9 times out of 10 it is better to be on offense and kill the enemy, because dead enemy does no damage.

and if you really need something defensive its likely there are better options... perhaps this thing can kinda protect sentries for a bit, but its timer is really short.
Been using it more. I agree it's a underrated stratagem.
PVT.Blueberry Apr 12, 2024 @ 6:31pm 
Its a cool concept but it don't last long enough and can be even shorter if it breaks. Plus visibility is an issue when looking out

Also i wish it looked cooler, its not visually appealing. The bubble shield from halo is cooler looking. They should of went with like a clear or blue looking Sphere that last like 45 seconds- 1 min or something.
All in all its okay not great
Last edited by PVT.Blueberry; Apr 12, 2024 @ 6:34pm
Malum Caedo Apr 12, 2024 @ 6:33pm 
This one needs a big buff for sure
Ryzilynt Apr 12, 2024 @ 6:34pm 
Also using this some recently.

For a long time i had my go to load-outs. But i've been experimenting a lot more recently.
gachi is manly Apr 12, 2024 @ 6:36pm 
No I'm not. I move right through it whenever I try to sleep on it.
DarkFenix Apr 12, 2024 @ 6:42pm 
It just isn't good enough to justify one of only four (sometimes three) stratagem slots. Okay so I put it down and my surroundings are protected from light enemy fire for 20 seconds. Alternatively I could drop an airstrike on the enemy and they stop shooting permanently.

Stratagems like this one are a good argument for having more slots, but some of them are limited to taking certain kinds of thing. If it weren't competing with infinitely more useful stratagems I might bother with it.
Chaos Apr 12, 2024 @ 6:42pm 
Nah, it's just fail on you when you need it most (under heavy fire from bots).
If you gonna pick one turrets strats, then Mortar for bots or AC/EMS for bugs is just a much better choice.

Or better yet, don't use turrets and just run Support weapon (+ backpack) + 2-3 offensive strats instead so you don't have to care about your turrets getting blown up and always be on the move.
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Date Posted: Apr 12, 2024 @ 5:54pm
Posts: 12