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Still, I don't really care what level you guys have, but if you die like 10+ times to some trash stuff I prob kick you to save the run for the rest of the team.
Sure there are people that kick just because they can, but simple solution host your own damn game. Problem solved.
I exclusively play helldive as well and often go off and do things solo.
But there can't be a "perfect stratagem pack" in a lvl 5
Levels = time
time = experience
experience = success
(Side note: Levels in HD2 also mean access to Stratagems and likely owned Stratagems, so yes levels do mean something)
also for the "Same goes for rank in competitive games" you're also just flat out wrong. From that you're saying that a Global Elite (Highest comp rank in CS2:GO) can be worse than a Silver 1 (lowest rank), now while this is possible it's so unlikely that it's practically impossible. Please for the love of God shut up and just play the game.
Low levels (under 20) shouldn't be joining t7+ missions.
Obviously.
I succeeded Helldive after one week of playing with level 19. And I saw level 50 players, before the cap increase, who were questionable at best with their skills.
If you're below 10 at difficulty levels of +8, you're nothing more than dead weight to some hosts, as in their eyes you do not have access to the "ideal loadout" needed for the task at hand, they will kick you out to make room for someone more valuable in their point of view.
And if you're above 50, you're expected to at least know how to conduct yourself properly during the mission.
We're all equal in the managed democracy, but some simply are more equal than the others, just find people to play with that don't care about levels, stratagems and weaponry, and only want to have fun as they spread managed democracy to the galaxy at wide.
Level 7 difficulty I tackled around level 10.
You know how it works? It is easy. Host or someone else in party blew themselves up at start - I got their weapon. When the support weapon cooldown is done for them, I got the their support weapon.
The essential Stratagems to blow up buildings and give good assist are available early as well.
Level tells almost nothing aside from whether one has likely access to this and that. But just because a player has no access yet, it does not mean they cannot use them. Again: essential good stuff like Eagle related are available very early on.