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I have jumped through every ridiculous hoop you all have presented. The Redeemer functionally works just as well as a primary. That's not correct.
You all, in turn, shouted things like you have to use a redeemer when using a slugger versus bugs. That's bananas. It's wrong. A second person came in here to tell you the same thing - that's a weird set up and you're hamstringing yourself.
Argue with the other dude because you can't understand. I'm really sorry that you cannot understand. You've answered part of your own problem, though: you do have multiple guns. Guns on the floor. Support guns. Primaries. You have 3 options there without relying on the redeemer.
Then you simply do not care if it is nerfed because it's as irrelevant to you as it is to me and the other person.
That's 3 of us now saying it's redundant and no one should even notice if it was nerfed.
I still say that it should be nerfed because it's just as good as a primary.
Then your squad should be clearing adds and not you because your downtime clearing adds with a pistol is a negative. Let me say that clearer: If you zipzip bangbang the Redeemer you cannot boomboom powpow the recoillless or whatever else you want to use.
I am really sorry that you all keep begging for someone to tell you that the redeemer is as important as you think it is - but it's not.
I hope this is true. One less person that makes wild exaggerations about nonsensical scenarios would be great.
Yes, obviously I want all of the secondaries remove. That's definitely something that was indicated or said here. That's not some insane delusional nonsense from someone salty about having to crutch a redeemer and a rover...... and then explain to people that they're actually really good at the game but still need a redeemer and a rover......
The only content where that is true is meaningless. You don't balance weapons around its viability in the weakest content in the game. That's a recipe for disaster.
I don't run a slugger. That's a different person.
2. Wasting a stratagem slot on a weapon you're not going to use is just wasteful, especially when you're dealing with either increased CD timers or reduced stratagem access. This is why squad members are a thing.
Repeating an incorrect statement isn't going to stop it from being incorrect.
Helping with mop up isn't a negative. The faster things die the faster you can get back on the move before a new patrol enters the area. If all that's left are small fry then you're not going to slow roll that with the slugger.
You are definitely trolling. You can not possibly read the multitude of times that it has been stated that the gun does not work the way you keep claiming it works beyond D3 content and still come to the conclusion that I think the redeemer is in any way important.
It's a gun that works as filler in a pinch. That's it. It doesn't make it important, but it also doesn't mean it merits a nerf just because you have a scrib up your bum about other people using it more than you like.
If you can't run a d6+ with only a redeemer and a support weapon then you've missed a core concept. This isn't the weakest content. D9 could be a struggle, but D6 is absolutely doable.
Didn't say you did. Try again.
Literally I litter every map with EATs. Anyone at any time can grab them. I can still use a separate support weapon or an EAT myself. It's really easy to follow why this is pretty strong.
Repeating that I still say something? I say it should be nerfed because it's as good as a primary. It's a fact I said that. Repeating that I said that should be clear that I said that. You can say that my saying that I said something is incorrect, but that's nonsensical.
It a absolutely does work the same way beyond D3. Do you think anything above D3 has somehow more powerful hunters? That's not true. So, yes, quite obviously, it would work the same.
It could take a nerf. If you think it's so trivial then you don't mind it taking a nerf so all of your arguing is literally just trolling.... the realization is hopefully real there.
I'm just really sorry that you're having this much trouble with the game in general.
Lmao.
Do something better with your time. This troll has been going about in circles for a while now, let him fester in his squalor.
I use the Redeemer as a last stand weapon, which I am sure 95% of players also do. It's literally called the Redeemer. It's designed to mesh with a high DPS/low fire rate primary so that if you get into a tight spot with something like a Slugger or Dominator, you can clear your immediate area and buy some time to get to safety or reload something else.
I don't understand where this asura clown gets their time and energy from but for all the manufactured arguments they've come up with about the Redeemr they've left out its major drawbacks, being accuracy beyond 15m and ammo capacity. You get four mags that evaporate under full auto and as a semi it's only useful against small bugs that aren't on top of you (I still don't udnerstand the argument "people main the redeemer"... lol how? earning the pistol only achievement was hard enough on D5 with a full crew.. we were calling in orbitals and supply drops ASAP the entire map and even then it took us 4 tries).
They're also autisticly screeching about something the devs said involving way too many mental gymnastics re: pri/sec/sup weapon roles... I (and I'm certain most others) PRIMARILY use my PRIMARY weapon, SUPPORT my PRIMARY with my SUPPORT WEAPON, and fall back to my SECONDARY weapon when I am out of ammo for either of the former as it's faster than reloading (inb4 asura the clown uses that as a gotcha "you admitted that your secondary is not your second choice therefore my completely fabricated argument is valid for some reason").
I love the idea of the senator. In its current form it should have waaay more damage and at least medium armor piercing. If it keeps light armor trait, then give it a speed loader and maybe more ammo.
The Peacemaker should be buffed to 17 rounds and be in between the SMG and Revolver for damage. The laser pistol I haven't tried yet but it's apparently not great.
I love being the crowd control guy. I get flak from randoms when I bring the Stalward or MG43 on higher difficulties but it's honestly so much fun to just mow down the fluff, while keeping your teammates with heavier, slower weapons clear and covered. This game does a really great job with hitbox feedback (i.e. watching chunks of bug/bot come flying off as you're making shots) and the bugs in particular SHOULD be super high volume swarms.
The lower tier bugs should absolutely be able to be taken down with 1-3 shots from a pistol, IMO.
Not soon enough :x
Weapon selection comes down to "pick a combination that can hurt anything that you come across". Few weapons have any kind of range consideration, just the flamer, new plasma lobber, grenade launcher, and how far you can toss a grenade/strategem, though the game is highly weighted to keep engagements within that distance. Scopes are used for little more than pinpointing a weak-point.
That would balance the redeemer immediately
As an avid user of the slugger I 100% support your post. I can lay off my calls for P-19 nerfs if I can get this slugger like sidearm that you speak of.