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the current rate of super credits + with mission earnings, would devalue the super credit causing them to have to charge more to compensate.
let's take for example the Warbond system, current one is 1000. part of the free warbond + 10 or so matches is enough to buy a new one.
wb=1000-(EWB+M(average SC found across missions))
where 1000 is the cost minus the earned warbond SC, plus the Missions you've completed times an average amount of SC earned across that many missions. think the average right now is something like 40 per mission. then 300 per warbond.
let's assume that person a plays 20 matches (depending on length this isn't super hard, has 300 unlocked from medals to begin with.
so it'd be 1000 -(300+20(40)) = -100 this means that to maintain status quo of the preceived status quo of the buying power by 100. versus the current of every three months you MIGHT have to buy a 1.99 pack to get the next warbond.
play the game, over the course of two weeks playing an hour a day that's about 840 minutes, you can squeeze in about 84 single missions (depending, not counting load times) at an average of 46 SC per mission you are looking at 3864 SC before the month even ends. enough to buy the next warbond + a few sets of armor.
huh didnt think of it that way. I guess i've been extremely unlucky, did over a dozen mission without a single SC being dropped.
and like I said this was just a thought and I truly did want others opinions on this.
As for me getting "offended", I work with a butch of shop mechanics and engineers on a daily bases and some are old school military. Our humor and thought process are all the same as we give each other ♥♥♥♥ and haze ALL 10 hours of the day, lol!!
But seriously I greatly accept and understand this point of view.