HELLDIVERS™ 2

HELLDIVERS™ 2

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IndianaJones Mar 16, 2024 @ 5:41am
Allow opening bunkers when playing solo...
Sometimes you want to or have to play solo, matchmaking isn't working at a moment, your friends are offline or you want to have solo run to check new equipment.

Game is already super grindy, punishing players for playing solo is just stupid.
Last edited by IndianaJones; Mar 16, 2024 @ 5:44am
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Showing 1-15 of 59 comments
Daddy-Driveby Mar 16, 2024 @ 5:59am 
I feel sadness overwhelm me every time I find a bunker when I play solo.
Hobbes Mar 16, 2024 @ 6:00am 
5
It's healthy to be reminded we are not supposed to go through life alone.
Kackstift Mar 16, 2024 @ 6:09am 
or make these bunkers 4 man only :)
Crash9010 Mar 16, 2024 @ 6:12am 
or maybe force solos to use a strat to blast open door....then again its meant to be a team game.
FFS_Fenix Mar 16, 2024 @ 6:34am 
Originally posted by kiopta1:
or maybe force solos to use a strat to blast open door....then again its meant to be a team game.
HellBomb it is then.
Waikiki Mar 16, 2024 @ 7:06am 
Yes, please! Always bothering me as well.
IndianaJones Mar 16, 2024 @ 9:18am 
Originally posted by FFS_Fenix:
Originally posted by kiopta1:
or maybe force solos to use a strat to blast open door....then again its meant to be a team game.
HellBomb it is then.

This is cool idea to destroy the heavy bunker door.

I was thinking about some special stratagem too, like for the missions where upload some hacking code to device and defend area. You could do that at bunker's door terminal too. Or even have some support equipment, like "Hacker Backpack", or "Explosive Charges Backpack" with 4 charges. You place two of them at the door and bOOm, open sesame.
Krunkford Mar 16, 2024 @ 9:21am 
I dont think the devs are ever going to do anything to make this game easy for solo players. Just like a PvP mode wouldn't make sense. This game isn't meant to be played solo. Can you? Sure but I highly doubt the devs will put much thought into the solo players experience.
Khanwolf Mar 17, 2024 @ 12:26pm 
The developers will probably sell you a "Lockpick" Booster at some point: This is how this game works. Artificial Obstacles are created, just to sell things.
Katitoff Mar 17, 2024 @ 12:28pm 
Lack of reward for coop is not a punishment to solo play.
Move on to the next POI.
Mapo Doufu Mar 17, 2024 @ 12:29pm 
Game is not designed for solo, so you can be sure the reason is not to punish "solo players".

It's more likely related to team play. To let people communicate and coordinate on varied objectives.
Mepho Mar 17, 2024 @ 12:38pm 
Since the game doesn't scale on the number of players (as far as I know at least) I think it would be fair to grant some way of opening them doors solo.
The issue is the SOS really. Being able to open the mission at any time kinda creates the option of exploiting (say a split team could need 1 man to open the doors) and removes the option of spawning something else when going solo because just imagine how much less double doors you'd be seeing when joining already started missions.

It sucks, but I think it's fair. If you really want to see what's inside just throw an sos, the option is always there ultimately and it costs nothing but the risk of calling in some psycho.

Personally I'd leave the door closed, but the means are there.
Last edited by Mepho; Mar 17, 2024 @ 12:39pm
Shao Mar 17, 2024 @ 12:45pm 
Originally posted by Mapo Doufu:
Game is not designed for solo, so you can be sure the reason is not to punish "solo players".

It's more likely related to team play. To let people communicate and coordinate on varied objectives.

There is pretty much no communication, but it isnt realy needed anyways, everyone should know what to do.

Sure if you play with 3 other over voice it makes thing easier.

But these doors are just weird, there isnt anything else in the Game that needs two people to activate.

And as someone who mostly plays 7-8 solo these doors are realy anoying.
Reminds me of the stupid doors in Dead Space 3 where you got the message "this is for coop only".

Lets us open these door solo would be a nice change, but also not realy needed for me personal because i dont have much left to unlock.
Tritol Mar 17, 2024 @ 12:49pm 
Allow people to blow up doors with hellbombs or trigger alarm that causes enemies to spawn when you break in.

Its not about "hur dur git gud" but about opening more playstyles and options for players. More options is always good.

Same way like you can just nuke some objectives with stratagems instead of interacting with them or using hellbomb.
Or you can solo rising satelite dish.
Want easy way? Do coop. Want goodies without working? Well suffer.

But this game will die before we get some good game design ...
Last edited by Tritol; Mar 17, 2024 @ 1:00pm
Hobbes Mar 17, 2024 @ 1:12pm 
Originally posted by Khanwolf:
The developers will probably sell you a "Lockpick" Booster at some point: This is how this game works. Artificial Obstacles are created, just to sell things.

Show me on the doll where the microtransactions touched you...

The dev has not yet shown anything to make you believe they will go this route.

At least give people the chance to fail before you shout doom.
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Date Posted: Mar 16, 2024 @ 5:41am
Posts: 59