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Also, the maps are bigger.
On my steam deck i can reach solid 60+fps on 1-3, but at diff 10 i can sometimes dip to 20fps.
On pc i have a similar difference.
It's indeed just more stuff to process = heavier toll on performance.
Bigger armies in Total War, bigger worlds in Minecraft, zombie horde in 7 Days to Die everything taxes the GPU (and CPU) and will drop your frames.
Imagine this, 4 players's CPUs are used simultaneously to calculate the scripts of 30something dumb enemies that just run towards you
Any scaling other than native looks super blurry past a couple meters, and I haven't even seen any real benefits to using the performance/ultra performance scales.
Just use the Steam Deck preset. It won't stop sub-50 dips, but it'll be more tolerable in resource-heavy missions. Remember to always turn volumetric fog/cloud setting to their lowest, they're the real killers.
It didn't look bad.