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Player A: throws orbital barrage
Player B: has no spacial awareness and walks right into it
So Player A would be labeled a traitor because Player B likes to eat glue in their spare time.
Just move on my guy.
Friendly fire is just the logical end result of the innovative cost cutting methods of Helldiver training. It's accounted for already.
It should do something as the match goes on and they have killed multiple people, their nameplate changing color or something anything to show that it was an accident and not a psycho in disguise.
What if the game had a court marshal system after the match and you could sit on the jury.
There's nothing perceived if they kill everyone on their team and don't call in reinforcements. Host should've kicked them.
I have my proposal set on a previous post on this thread
i'm capped i don't care about mission success , sending a 380 on the extract or shooting me is "agreed upon " enough for me