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Now do a solo clean sweep on D4 or higher without dying once.
See the Midas video there if him dying many times while trying to solo clean sweep D5
https://steamcommunity.com/app/553850/discussions/0/6369856709166901730/
AGS is on record for wanting to deliver hard difficulty levels.
"We've noticed that players were enjoying the Railgun. We've fixed this internally, it'll be in the next major patch."
Well, I was joking, but yes - absolutely. The Railgun used to deal appreciable damage to Heavy Armour in safe mode. It could kill Chargers and hurt Bile Titans, plus its ammo capacity made it decent against Medium targets. It was potentially overpowered, but it struggled quite badly against the larger units (Bile Titans and Tanks, we didn't have Factory Striders back then).
However, the rest of our Anti-Tank options sucked ass, which left the Railgun as the only viable alternative. In typical Arrowhead fashion, their solution to having only one decent anti-tank weapon was to nerf that, ensuring we had 0 decent anti-tank weapons. It put the game in tailspin, forcing them to rapidly and dramatically buff anti-tank weapons, while nerfing Chargers and Bile Titans.
Hence my stand-by joke: Helldivers 2 was fun by mistake, and Arrowhead have been working diligently to fix that.
That was an example of HARD?
AND YOU'RE TALKING SMACK TO ME???
Nah man you straight tripping
Skilliest issue skill issue thread right here lol