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Rocket headshot can kill medium armor blast prot (enforcer armor), once I got that bot lucky shot, if it headshot when you die, your body headless
Heavy armor also bad imo, you walk slow sprint slow dive short, mean more time for bot to shred you
Rocket can kill you from impact damage (ragdoll then you hit rock or wall) so blast prot kinda overkill
With medium extra padding, only tank cannon , cannon tower, command bunker turret still oneshot you from direct hit
The plasma punisher is absolutely amazing on bots, knocks them around like lil' playthings. But it's too low damage to be viable on bugs in anything other than a support role, at which point, you're better off taking the Pummeler.
Oh shoot I had no idea the spew was explosive, that would be immensely helpful.
I was just thinking for bugs it would help me not get killed by fellow helldivers but that certainly makes it seem very useful.
Maybe what I want is the enforcer armor, since I know with the latest changes you need at least 100 armor to reduce headshot damage.
I do miss the light armor sprint for finishing all the points of interest in large maps though.
Medium Extra Padding has been useful too, but I figured the enforcer would essentially be like having 200 armor (100 armor, with half damage from blast, = 200 effective armor?)
I fear I may have been convinced out of the light explosive resistance armor but I may need to try out the medium explosive resistance, but may end up just going right back to Democracy protects since it offers the best protection (a 50% counflip) against being oneshot.
Democracy protects has 50% to avoid death, but based on luck, I have bad luck so yeah...
I once sent flying by charger, democarcy prot procs but the landing kill me...
Heavy devastator & strider can shred you quite easily, I believe 1 headshot / 2 shot from strider kill all 100 armor while 150 armor need 3 strider shoot
Tl;dr blast prot from medium armor is more than enough for rockets but laser shoot / heavy devastator will shred you to swiss cheese
My suggestion is for you to run blast prot medium armor then try extra padding medium armor and see which one suit you best
https://youtu.be/a0KfgtkxyXU?si=v3OjFigdyDUJ3MAL
It is light armour with extra padding which gives it an armour rating of 100
I can confirm it makes a big difference and you can survive a direct rocket hit
You can also survive stepping on a landmine
Also, according to recent patch notes, "armours with armour rating of 100 or more get protection from headshots"
This means that the light gunner suit is the only light armour that hits this criteria and offers headshot protection
Try it, I love it on both bots and bugs
Heavy armor (which is any armor with 101 armor or more because this provides 10% DR on headshots), Democracy Protects, and Vitality Booster.
Fortified armor (the blast protection) does not prevent headshots on light/medium. It will however allow you to eat entire volleys of rockets and walk it off, or even stepping on contact mines.
Light explosion resist armor will prevent most oneshots, but you can still get unlucky and get blasted into a wall and die to impact damage.
If you want to really make sure you don't get one-tapped wear medium explosive resist armor, but it honestly isn't necessary. Just use cover better and be aware of your surroundings. One or two random deaths to rockets per mission really don't matter.
Plasma Punisher is easilly S-tier now vs. bots. Vs. bugs I would generally run something else, but it works.