HELLDIVERS™ 2

HELLDIVERS™ 2

View Stats:
StayFrosty ⚓ May 16, 2024 @ 3:28am
5
2
3
2
You let Alexus kill another game, congrats AH, you played yourself.
After all we been through, the thick and thin, the patience we have shown you for all the problems your game has, the crashes, the stutters, the jank, the friend request issues, months and months of the same problems - never fixed.

How do you repay us?

By letting this "balance team" remove ALLLLLLLLLLL the fun from the game. You could be sitting up there with CS:GO still, a true COOP game to shake up the industry and make real positive changes. I'm talking real head turning waves that shake the pillars of this greedy corporate age of gaming we are in. But instead you ♥♥♥♥ around with lames, ignore half a million fans to make one... one person happy, Alexus.

I truly hope it was worth it because ♥♥♥♥♥♥♥♥, have you let this ship sink.

From goty to no-ty.

*slow clap*
< >
Showing 46-60 of 61 comments
Shoeboogie May 16, 2024 @ 2:36pm 
Originally posted by StayFrosty ⚓:
Originally posted by Shoeboogie:
ALLLLLLLLL fun gone. ALLLLLLLL fun gone. :braindumpster:

Child like response, low intellect confirmed, embarrassing.

Move along you're not equip to debate with someone smarter than you.
Yes it was a childlike response when you posted it the first time! Glad we could agree. ROFL
Silverlight May 16, 2024 @ 2:40pm 
Originally posted by Five:
For real I don't understand how ANYONE puts this guy in charge of balancing after what he did to that game :I

Do they just not background check at all???

Or like, not background check cause that's a very specific thing but check work history, I mean.
I imagine the same attitude that brought you "we are game devs, not gamers" came up with "my game tanked but it wasn't my fault"

If AAA industry employees held each other responsible for failures like Hello Neighbor, they'd all be jobless.
Last edited by Silverlight; May 16, 2024 @ 2:41pm
StayFrosty ⚓ May 16, 2024 @ 2:42pm 
Originally posted by lawshadow:
Originally posted by Echo2Omega:
We need OPAF weapons like the OG Erupter.

It was best vs bots.
Best vs bugs.
It was amazing at hoard chear
It was great at killing medium armored targets.
It could even 1 HK chargers
It could down gunships.
It could kill hulks.
It could break objects (open doors)
It could close bug holes and destroy bot fabricators.
It had enough ammo that you never needed to resupply.

Having one weapon do everything is fun.

It was META. It made it so that I didn't have to think. I could always use the same weapon and win even on Helldive. Solo or with a group.

We need more weapons that 1 shot every enemy in the game.

You again!

You posted this same exact troll post!

You clearly have a problem.

Any noob can blow up bot factories and holes with this weapon.
No the real satisfaction comes from KNOWING this weapon is GOD awfull slow and bad handling bad accuracy. It should one shot certain enemies period. You forgot that there are plenty of primaries that can KILL MORE enemies with just ONE CLIP/MAG and still afford to miss. While you are done TRIPPLE reloading just to KILL one Berserker another primary has ALREADY killed a small army of enemies: 4 berserkers, 3 Devestators 2 Shield berserker 1 or 2 striders and 7+ troopers ALL in the same TIMESPAN it took you to kill ONE strider or one berserker with THREE reloads....now where is the fairness and balance? "Single bolt action SLOW reload gun" = always HEAVY HITTER thats its ONLY saving grace period! You have zero clue what you are talking about.

PS it was NEVER a meta gun at all from the launch of this weapon and i played 280+ hours i saw a handfull of Eruptor users why? Because of the MANY drawbacks! i guess 2 digit IQ cant make connections at all...

This was obviously a bait post that's why I didn't even bother with it. OG Eruptor was so far from a 1 gun do all. It had a lot of utility that is true. However, it suffered from unreliable and clumsy aim, slow rate of fire, slow reload, and it was the worst gun in the game for CQC combat. You get swarmed with the Eruptor and you are dead, it took skill to use and if you had the skill it was very powerful, that's what made it fun. Now it's absolutely useless.
StayFrosty ⚓ May 16, 2024 @ 2:50pm 
Originally posted by Silverlight:
Originally posted by Five:
For real I don't understand how ANYONE puts this guy in charge of balancing after what he did to that game :I

Do they just not background check at all???

Or like, not background check cause that's a very specific thing but check work history, I mean.
I imagine the same attitude that brought you "we are game devs, not gamers" came up with "my game tanked but it wasn't my fault"

If AAA industry employees held each other responsible for failures like Hello Neighbor, they'd all be jobless.

Disagree, you need to read about Alexus and how he handled Hello Neighbor 2, specifically the state of the game and all you could do before he started, what was removed, and how he handled community feedback.

Games can fail, I'm not arguing that, and I hear what you are saying, it's not always anyone's fault. But Hello Neighbor 2 died because of one mans ego, and that man was Alexus.

Whether you or I like it or not Helldivers 2 is dying now as well.
lawshadow May 16, 2024 @ 2:51pm 
Originally posted by StayFrosty ⚓:
Originally posted by lawshadow:

You again!

You posted this same exact troll post!

You clearly have a problem.

Any noob can blow up bot factories and holes with this weapon.
No the real satisfaction comes from KNOWING this weapon is GOD awfull slow and bad handling bad accuracy. It should one shot certain enemies period. You forgot that there are plenty of primaries that can KILL MORE enemies with just ONE CLIP/MAG and still afford to miss. While you are done TRIPPLE reloading just to KILL one Berserker another primary has ALREADY killed a small army of enemies: 4 berserkers, 3 Devestators 2 Shield berserker 1 or 2 striders and 7+ troopers ALL in the same TIMESPAN it took you to kill ONE strider or one berserker with THREE reloads....now where is the fairness and balance? "Single bolt action SLOW reload gun" = always HEAVY HITTER thats its ONLY saving grace period! You have zero clue what you are talking about.

PS it was NEVER a meta gun at all from the launch of this weapon and i played 280+ hours i saw a handfull of Eruptor users why? Because of the MANY drawbacks! i guess 2 digit IQ cant make connections at all...

This was obviously a bait post that's why I didn't even bother with it. OG Eruptor was so far from a 1 gun do all. It had a lot of utility that is true. However, it suffered from unreliable and clumsy aim, slow rate of fire, slow reload, and it was the worst gun in the game for CQC combat. You get swarmed with the Eruptor and you are dead, it took skill to use and if you had the skill it was very powerful, that's what made it fun. Now it's absolutely useless.

Amen to that!
Just wanted to show oithers how silly this guy is.
People tend to forget or ignore that other PRIMARIES can destroy WAY more units then the Eruptor talking about medium elite units here, at the time you are done TRIPPLE reloading just to kill one Berserker......yeah balanced sure sure....

It would be fine if they narrowed the explosion radius of the gun but still keep its high damage output to rightfully one shot certain enemies they even nerfed the Eruptor TWICE...thanks for ruining its fun and made it useless...Did you knew in nerf 1 you could one shot Striders at their leg or knee joint? Well even that they took away in nerf 2 they even took away Sniper skill even at 100m! No easy task but dang satisfying what a turd this "Hello Neighbor 2" POS is.....
Oobaneko May 16, 2024 @ 2:52pm 
Originally posted by Ledion:
it's hilarious that for you people "fun" is using the same two weapons over and over again easily killing everything on your path
Nerfing really out of control. I like to experiment and diverse my arsenal. Currently, I do not see any possibility to use AR nor on bots or bugs. All I see from balancing team - they are nerfing popular weapons just because it's popular, not OP (eruptor), dominator got nerf, because it's too popular. Slugger got strongly nerfed (okay, take away stugger, but why reduce damage?). Crossbow nerf I really do not understan. Okay, maybe it had too wide explosion radius, but, come on, it's really strange weapon to use.
Okay, you are removed shrapnel, main feature of eruptor, because it were super effective and some snowflakes cried about rist to use it. Removing shrapnels, that done most damage and had AP4. Make Eruptor (as I thought and any sane person would thing) as dominator on steroids - AP4 to compensate lack of shrapnels, high impact damage and explosion damage that in whole can oneshot devastator at belly or head/near head. In results we got gun 10 times worse than dominator.
Silverlight May 16, 2024 @ 2:53pm 
Originally posted by StayFrosty ⚓:
Originally posted by Silverlight:
I imagine the same attitude that brought you "we are game devs, not gamers" came up with "my game tanked but it wasn't my fault"

If AAA industry employees held each other responsible for failures like Hello Neighbor, they'd all be jobless.

Disagree, you need to read about Alexus and how he handled Hello Neighbor 2, specifically the state of the game and all you could do before he started, what was removed, and how he handled community feedback.

Games can fail, I'm not arguing that, and I hear what you are saying, it's not always anyone's fault. But Hello Neighbor 2 died because of one mans ego, and that man was Alexus.

Whether you or I like it or not Helldivers 2 is dying now as well.
Yeah that's what I was saying.

But if for one second an industry employee admitted that, then they'd be held to the same standard and likely get fired.

That's why none of them admit to these failures being on them. It's always either the players or the publishers to blame.
Oobaneko May 16, 2024 @ 2:53pm 
Originally posted by lawshadow:
Originally posted by StayFrosty ⚓:

This was obviously a bait post that's why I didn't even bother with it. OG Eruptor was so far from a 1 gun do all. It had a lot of utility that is true. However, it suffered from unreliable and clumsy aim, slow rate of fire, slow reload, and it was the worst gun in the game for CQC combat. You get swarmed with the Eruptor and you are dead, it took skill to use and if you had the skill it was very powerful, that's what made it fun. Now it's absolutely useless.

Amen to that!
Just wanted to show oithers how silly this guy is.
People tend to forget or ignore that other PRIMARIES can destroy WAY more units then the Eruptor talking about medium elite units here, at the time you are done TRIPPLE reloading just to kill one Berserker......yeah balanced sure sure....

It would be fine if they narrowed the explosion radius of the gun but still keep its high damage output to rightfully one shot certain enemies they even nerfed the Eruptor TWICE...thanks for ruining its fun and made it useless...Did you knew in nerf 1 you could one shot Striders at their leg or knee joint? Well even that they took away in nerf 2 they even took away Sniper skill even at 100m! No easy task but dang satisfying what a turd this "Hello Neighbor 2" POS is.....
Just like spike plants that shoot shrapnel in all directions. Very powerful thing.
him May 16, 2024 @ 2:55pm 
Originally posted by 黒人:
There are internal discussions on balance being held at AH. That's what one of the devs said on discord.

I like to think that Alexus got spanked on the butt for his actions.
You mean like the "internal discussions" being held about nPGG?
Ya'll are some of the easiest fans to placate.
StayFrosty ⚓ May 16, 2024 @ 3:03pm 
Originally posted by him:
Originally posted by 黒人:
There are internal discussions on balance being held at AH. That's what one of the devs said on discord.

I like to think that Alexus got spanked on the butt for his actions.
You mean like the "internal discussions" being held about nPGG?
Ya'll are some of the easiest fans to placate.

I mean he's probably under contract, they can't just fire him, but they CAN discuss a different approach to balancing which doesn't involve solely letting this person dictate the changes he clearly can't figure out on his own.

The ricochet thing is just a glaring example of inability to do his job. There are no laws of physics, there's nothing that supports the idea that a bullet would redirect back at the person shooting it 100% of the time outside of fantasy. The mechanic is so stupid, it's such a bad idea, and he didn't even think it through, shrapnel ended up ricocheting back at the player and the only way he could fix it was removing it. That's just a string of novice decisions.

Unfortunately, it is the bow on top of all the balancing issues this game has had since launch. So hopefully he did get spanked, because if not... this game is chalked.
黒人 May 20, 2024 @ 3:28am 
Originally posted by him:
Originally posted by 黒人:
There are internal discussions on balance being held at AH. That's what one of the devs said on discord.

I like to think that Alexus got spanked on the butt for his actions.
You mean like the "internal discussions" being held about nPGG?
Ya'll are some of the easiest fans to placate.
We just have to give them time and hope for the best.

The next balance patch will either make or break the game.
StayFrosty ⚓ May 20, 2024 @ 7:47am 
Originally posted by 黒人:
Originally posted by him:
You mean like the "internal discussions" being held about nPGG?
Ya'll are some of the easiest fans to placate.
We just have to give them time and hope for the best.

The next balance patch will either make or break the game.

I agree but I've already let this game die in my head honestly...

I and many, many other of my fellow helldivers can all see a clear path to making the changes needed to make the game fun and remain challenging, but I don't think the "balance" team or Alexus can see it.

I predict very mild changes at best to the newest war bond to make those weapons look better but I can guarantee any changes they make or "buffs" they give to the weapons, they will nullify with buffs to the enemy.

This guy Alexus is balancing the game on console that has known bugs that make the helldiver stronger, and because he can't do his literal job and ALSO balance on the pc where the bug isn't present, pc players will just end up with the same ♥♥♥♥ balance patches on repeat, while AH and the CEO scramble to apologize over and over again with out addressing the real issues head on such as an incompetent "balance team" and unprofessional CM's.

Actually just get angry anytime I think about this game now. Biggest L in gaming history. :steamthumbsdown:
VelxraTV May 20, 2024 @ 8:58am 
So much red text
Silverlight May 20, 2024 @ 9:09am 
Originally posted by Velxra:
So much red text
Arrowhead is squirming.
Poltergeist May 20, 2024 @ 9:55am 
Yikes.
< >
Showing 46-60 of 61 comments
Per page: 1530 50

Date Posted: May 16, 2024 @ 3:28am
Posts: 61