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But unfortunately, no. But content creators definitely put out enemy guides and efficient ways of taking each one of'em out.
Just need to make the right search.
Health is also a complex thing as every enemy has some sort of base health and limb health that are entirely separate, but losing too many limbs or specific limbs can kill an enemy.
Armor has a base value, but angle of impact can cause a shot to deflect from armor that it would normally penetrate.
Best anybody can give you is a list of weakpoints and approximate HP values that have been derived from patented bro-science methods.
But like you said, the best we can get is a list of weakpoints and approximate HP values. Has anyone done this yet?
And even his stuff is already outdated because AH decided to completely redo 2 of the Democratic Detonation weapons. Why did an AoE change affect the number of Crossbow shots a Spewer can take to the sack before exploding? Who knows. This game's damage engine works on some black magic that even the devs don't seem to fully understand.
A concise list or video? No. The above has some info, and https://www.youtube.com/watch?v=89Bdvvi3JHE has some tips about weakpoints too.
Reddit seems to have some posts too but they are hella outdated.
A lot of things in this game are not consistent, especially when it comes to non-weakpoint damage. That is probably the main reason nobody has bothered.