HELLDIVERS™ 2

HELLDIVERS™ 2

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New terminid meta builds, pls advise
Hey guys, my current D9 terminid builds are as follows:

1. Burn baby
- Incendiary Breaker
- Grenade pistol
- Stun grenade
- Light armour -whatever you like
Strats
- Supply backpack
- Flame thrower
- 500kg
- Autocannon sentry/orbital precision strike (depends if there's orbital scatter) (sentry is for killing biles)

Pros-kill all the small bugs quickly, brain dead easy to kill chargers (stun + flame thrower leg), can 500kg spore spewers, can take out lots of bug holes
- lots of stims and stun nades
Cons- needs some skill to take out bile titans, not too much, but isn't completely brain dead. Also needs some ammo management, switch to flame thrower when there's no small bugs/hunters, use up supply backpack, aim is to finish it off before next supply backpack call in, you might need half a re-supply stratagem at times to keep topped up.

PS currently my favourite to run as it is SO op.

2. Zap and spear
- Arc Blitzer
- Grenade Pistol
- Incendiary Grenade
- Light armour, whatever you want
Strats
- SPEAR (this ♥♥♥♥ is awesome now)
- Auto cannon sentry (for when the chargers get too close)
- Eagle strafing run (yep, this is kind of OP and takes out quite a lot of terminid objective structures) - can substitute with Orbital EMS strike if there's no scatter and you struggle with taking out chargers solo
- Machine gun sentry (yep, this thing is needed occasionally - to kill air mobs)

Pros - this build potentially trivialises D9, especially if your team has some comms
- spear 1 shots behemoths, but they need to be at range and facing you, not always easy with a blitzer, but if a friend can tag them and run towards you, it's easy kill.
- spear 1 shots bile titans - if it hits them in the face, most of the time - you can 1 shot titans from seemingly half the map away, as long as they are walking towards your direction, just get a team mate to tag them, and 1 shot their face
- arc blitzer has no ammo requirements, can kite indefinitely, has good knockback, kills all those medium-large sized bugs with ease including bile spewers

Cons -
not as good at killing chargers solo if they close in on you, need to run away for quite a bit, kite around obstacles and then run into a clearing to blast them 1 shot from range - and need to reload between shots, so multiple chargers can be troublesome
- your mid range is kind of rubbish, so shriekers are annoying as, can zap them as they approach, but usually you toss the MG sentry for them and rush in to finish off the shrieker towers

3. Ye olde reliable
- Arc blitzer/Las-sickle
- Grenade pistol/anything else if you don't mind slow bug hole closes
- Incendiary grenade
- Light armour, whatever you want
Strats
- Quasar Cannon (EAT sucks, recoiless got shafted, air burst doesn't touch bile titans)
- Guard Dog Rover
- Auto-cannon sentry/Orbital Rail Cannon/Eagle 110mm rocket pods
- Eagle Cluster Strike/Orbital Gatling (only if there's no orbital scatter)

Pros:
- everyone should've mastered this long standing meta build by now\
- kills Titans and Chargers reliably, especially when there's 2 or more rocking this build
- Guard dog rover - (takes care of shriekers, chasing jumpers, everything really, it will also try to kill a charger if you really suck against them)
- you barely have to aim anything

Cons:
- Kind of slow to kill behemoths/titans compared to the other 2 builds
- Guard dog rover
- You actually need to aim the quasar
- Unfortunately, kiting behemoth chargers is a bloody nightmare so this build has fallen out of favour (read below). If you ♥♥♥♥ up the quasar, be prepared to just toss the rail cannon strike/110mm pods/auto cannon sentry.

PS- You can potentially 1 shot strip the behemoth charger leg by WALKING FORWARDS and shooting the leg. Bloody high risk and often ppl die from trying this. Walking forwards is required to cancel the bugged projectile speed calculation that -1 damage, resulting in 1 damage short of stripping the leg armour - this will require las sickle to deal with the leg this way, las sickle is not as reliable at killing medium bugs.

4. This one is insanely fun - Split stealth build
- Scout light armour
- Pummeller SMG
- Grenade Pistol
- Stun grenade
- Flame thrower support weapon
- Shield generator back pack
- Machine Gun Turret
- Orbital Precision Strike

This build is SO strong, and SO fun. You can easily solo stalker lairs, kill chargers, and kill bile titans that spawn on you (one at a time). You can easily clear POIs with machine gun turret, you can solo whole giant bug nests.
You almost NEVER die.
The MG Turret kills bile spewers/shreikers
You can kill shreikers as your range is not stupidly gimped.
The ammo efficiency is GREAT.
This is the closest I've gotten to META.
Last edited by Babyfaced Beauty; Jun 29, 2024 @ 4:55am
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Showing 1-15 of 22 comments
imsouporcereal Jun 17, 2024 @ 9:10am 
You should try the Arc Tower on one of these builds. It's actually shredding for me now.
Babyfaced Beauty Jun 17, 2024 @ 9:15am 
Originally posted by imsouporcereal:
You should try the Arc Tower on one of these builds. It's actually shredding for me now.

The problem with tesla tower is that it kills team mates/self, gets blown up by chargers/biletitans/spewers, and difficult to use in the middle of chaos. So it's quite bad for D9 in general where all of those are common place. Yes is has infinite ability to kill bugs til it's timer runs out IF it is in a perfect spot and no titans get to it, however, that is few and far between, we have tested with dual teslas rocking the anti arc armour etc on eradicate terminid missions, it's not good nor fun enough in the medium to longer term.
Forblaze Jun 17, 2024 @ 9:17am 
imo, you really want a primary weapon that can deal with medium armor. There are also just a lot of enemies, so you want something ammo efficient too. The slugger seems to me to be the best combination of these things and performs wonderfully. A lot of people soured on it after it was nerfed but it's never not been good.

For a support weapon, you want something that can kill chargers. Flamethrower can kill 3 behemoths per canister and you have four them, making it a very comfortable pick. The downside is you can't shoot objectives from far away, which does suck. The alternatives are the EAT or the quasar, both of which are fine.

anti-bile titan stratagem is either the 500kg or the OPS. OPS suffers from orbital scatter, so 500kg is the way to go imo.

Guard Dog Rover remains an auto-pick, as it has since release. Nothing else comes close in how good it is at killing bugs.

Last stratagem is moderately flexible but you want something to kill groups of light and medium armor. Orbital Airburst, Orbital Gatling, Orbital Gas, Napalm, Cluster Bombs, etc. My preference is Airburst.

Pistol is always the grenade pistol. Grenades are always stun grenades.
Last edited by Forblaze; Jun 17, 2024 @ 9:19am
SexualChocolate Jun 17, 2024 @ 9:30am 
I run crowd control while my buddies run AT. So I take arc thrower, pummeller, orbital laser, orbital rail and guard dog. Seems to work. and my choice of orbitals lets me take out a titan if needed.
imsouporcereal Jun 17, 2024 @ 9:35am 
Originally posted by BabyBeauty:
Originally posted by imsouporcereal:
You should try the Arc Tower on one of these builds. It's actually shredding for me now.

The problem with tesla tower is that it kills team mates/self, gets blown up by chargers/biletitans/spewers, and difficult to use in the middle of chaos. So it's quite bad for D9 in general where all of those are common place. Yes is has infinite ability to kill bugs til it's timer runs out IF it is in a perfect spot and no titans get to it, however, that is few and far between, we have tested with dual teslas rocking the anti arc armour etc on eradicate terminid missions, it's not good nor fun enough in the medium to longer term.
Weird... I always call out my TTs so teammates don't die to it. I've been running:
  • Punisher
  • Nade Pistol
  • Stun Nades
  • Supply Pack
  • Flamethrower
  • Tesla Tower
  • Machine Gun Sentry
  • Any grenadier armor
  • Motivational Shocks (I know people say it's bad...)

The TT with the Stun Nades and Punisher's stagger power is actually insane. I bring the MG Sentry for the Shrieker Nests, but I do throw it down with the TT every once in a while.
Chargers will bee-line straight for the TT giving you time to Stun them and Flamethrower their leg. Teammates typically bring the other stuff for Bile Titans, so I don't have to worry about that.

I'm aware that this loadout seems dumb on paper... but I promise it's insanely good.
Last edited by imsouporcereal; Jun 17, 2024 @ 9:36am
LoboFH Jun 17, 2024 @ 11:28am 
Against bugs I rather medium penetration guns or explosive/arc. With stagger if possible.

My favourite guns actually are Blitzer, Crossbow and Plasma Punisher, supported by grenade pistol and stun grenades (except crossbow, this one with a secundary that will kill in CQC like Senator or Redemeer)
Babyfaced Beauty Jun 18, 2024 @ 3:34am 
Recoiless Rifle has been fixed, will have to try and see if something sticks

Anyone able to do well without supply backpack for clip dependent primaries?

There must be some sort of build out there where it's without support weapon stratagems that could work - D9 difficulties please!
RedGuy Johnson Jun 18, 2024 @ 3:59am 
This build is more or less the only thing I can run without getting completely overran multiple times in any difficulty beyond hard.
Tried to have some fun with it and run ARs and stuff I wouldn't ever take like Quasar or lasers only out of curiosity on D9 lol.

Personally I had a real bad time without at the very least incend breaker, GP and stuns lmao at least running it solo.
Really not sure how you'd win without that stuff atm past D5. Was hoping to find some new builds but it seems like most people run the same deal.
Babyfaced Beauty Jun 18, 2024 @ 10:58pm 
Another 'potential' meta build guys, no.4

4. EAT RAIL - controller based, may need team to help carry you a little
- Arc Blitzer
- Grenade Pistol
- Stun grenade
Strats
- EAT
- Rail gun
- Guard dog ROVER
- Eagle Strafing run

The idea behind this somewhat useful build, is kind of thanks to OhDough testing out ways to blow up titans, and has a somewhat decent kill time on chargers, but it can be a little ammo intensive, I've used this build to effect with controller, but may need team to cover a little as it is not god like like the others listed before, but it is FUN.

Titans-
You need to spot them early and get some distance between you and them
- Call in EAT, shoot 1 EAT at the face of the titan, then 2 rail gun slightly over charged shots to the face and it goes down. Since you get 2 EATs, if you do this well, you should be able to kill 2 titans per EAT call down. Get ur sticky aim and low sensitivity gyro on for this. Should be trivial on KBM

Charger Behemoths - leg meta
- It's usually not a great idea to be carrying EATs or calling them in to deal with the chargers, but if you can, then it's not too bad - 1 shot whilst walking forwards to the leg, and then 2 grenade pistol shots. You should try kiting them into rocks to get then stunned, or pop a stun grenade for this.
- Otherwise standard way to do it, you do 3 slightly over charged (USE AUDIO CUE) rail shots to the same front leg should take out the armour, then 2 grenade pistols to it, or you can continue to rail the same leg

Blitzer and guard dog rover combo should deal with most of the chaff, but for the new upgraded spewers (both nursing and biles), you should use the eagle strafing run.

Guard dog rover is gold VS the flying terminids.

Eagle strafing can also take out spore spewers with 1 direct hit, bit of a hassle, I'd rather just EAT and blow it up from far away.

Try to save your rail gun for chargers and titans, as using it VS things like brood commander is a huge waste - the Arc blitzer is more than capable of dealing with them when they get close enough.

This build can somewhat take out stalkers as the slight stagger from the blitzer allows you to slow them enough to fire off 4-5 shots, taking out the stalker with relatively less aim required.

Grenade pistol to close bug holes.

TRY IT OUT!
Babyfaced Beauty Jun 18, 2024 @ 11:01pm 
In summary so far
Build 1 - favors charger killing
Build 2 - favors bile titans killing
Build 3 - balanced at bile and chargers, bit slow
Build 4- balanced at bile and chargers, limited by ammo
Frostbeast Jun 18, 2024 @ 11:12pm 
My Bug build right now.
Fire Breaker
Bushwacker (I can push back Brood Commanders and Stalkers with it)
Stun Grenades
Supply Pack
Grenade Launcher
500kg
Presiction Strike

Fire Breaker is so good against the endless hordes and an incredible anti air flak.
Stun Nades are for Chargers. I use the Grenade Launcher to destroy their butts. I found out, to attack from behind is very dangerous, If the grenades gets deflected. I aim at the butt from the side. It is way safer and more effective. Spewer are weak to it too. Titans will die fast, when you aim at an open armor spot.
Supply Pack for pew pew all day. And the last two big hitters are for Titans or a Charger that does not want to die.
One problem though. There is a bug, until it is fixed, explosion dmg cannot hurt the butt from a charger. This means, you have to hit the butt directly. Too bad, because you can shoot under them, from the front, with the Nade Launcher to hit its butt

My pre patch builds were:
Quasar Cannon and 3 Sentries. But thanks to the Behemoth Chargers, its not very effective anymore.
Or
Blitzer, Arc Thrower with 3 Anti Titan Stratagems. Same problems as before. The mass of new Chargers makes the Arc Thrower ineffective. You need at least 12 headshots for a Behemoth.
Last edited by Frostbeast; Jun 18, 2024 @ 11:23pm
Babyfaced Beauty Jun 18, 2024 @ 11:27pm 
Originally posted by Frostbeast:
My Bug build right now.
Fire Breaker
Bushwacker (I can push back Brood Commanders and Stalkers with it)
Stun Grenades
Supply Pack
Grenade Launcher
500kg
Presiction Strike

Fire Breaker is so good against the endless hordes and an incredible anti air flak.
Stun Nades are for Chargers. I use the Grenade Launcher to destroy their butts. I found out, to attack from behind is very dangerous, If the grenades gets deflected. I aim at the butt from the side. It is way safer and more effective. Spewer are weak to it too. Titans will die fast, when you aim at an open armor spot.
Supply Pack for pew pew all day. And the last two big hitters are for Titans or a Charger that does not want to die.
One problem though. There is a bug, until it is fixed, explosion dmg cannot hurt the butt from a charger. This means, you have to hit the butt directly. Too bad, because you can shoot under them, from the front, with the Nade Launcher to hit its butt

My pre patch builds were:
Quasar Cannon and 3 Sentries. But thanks to the Behemoth Chargers, its not very effective anymore.
Or
Blitzer, Arc Thrower with 3 Anti Titan Stratagems. Same problems as before. The mass of new Chargers makes the Arc Thrower ineffective. You need at least 12 headshots for a Behemoth.

Yeah I've been thinking about the nade launcher for a bit, but because the 110mm takes 2 shots to break open the armour, it didn't seem feasible to me so it became a slightly gimped version of the flame thrower build. BUT it also opened the secondary to the bushwacker which is a much needed stagger that the flame thrower build lacked due to lack of bug hole closing ability.

I'll probs try it out later with the precision being subbed with Autocannon sentry when orbital scatter is in play.
McDinglefart Jun 18, 2024 @ 11:28pm 
Flamethrower, supply pack, stun grenade, viper comnando booster for stim effect, armor with +stim/+2 sec.
Run into a crowds, stun, burn, spam stims when damaged/run extra fast.
McDinglefart Jun 18, 2024 @ 11:30pm 
Originally posted by BabyBeauty:
Originally posted by imsouporcereal:
You should try the Arc Tower on one of these builds. It's actually shredding for me now.

The problem with tesla tower is that it kills team mates/self, gets blown up by chargers/biletitans/spewers, and difficult to use in the middle of chaos. So it's quite bad for D9 in general where all of those are common place. Yes is has infinite ability to kill bugs til it's timer runs out IF it is in a perfect spot and no titans get to it, however, that is few and far between, we have tested with dual teslas rocking the anti arc armour etc on eradicate terminid missions, it's not good nor fun enough in the medium to longer term.

I got killed 4 times by invisible arc tower. Was wondering why I'm getting dmged and dying.
McDinglefart Jun 18, 2024 @ 11:32pm 
Originally posted by BabyBeauty:
Originally posted by Frostbeast:
My Bug build right now.
Fire Breaker
Bushwacker (I can push back Brood Commanders and Stalkers with it)
Stun Grenades
Supply Pack
Grenade Launcher
500kg
Presiction Strike

Fire Breaker is so good against the endless hordes and an incredible anti air flak.
Stun Nades are for Chargers. I use the Grenade Launcher to destroy their butts. I found out, to attack from behind is very dangerous, If the grenades gets deflected. I aim at the butt from the side. It is way safer and more effective. Spewer are weak to it too. Titans will die fast, when you aim at an open armor spot.
Supply Pack for pew pew all day. And the last two big hitters are for Titans or a Charger that does not want to die.
One problem though. There is a bug, until it is fixed, explosion dmg cannot hurt the butt from a charger. This means, you have to hit the butt directly. Too bad, because you can shoot under them, from the front, with the Nade Launcher to hit its butt

My pre patch builds were:
Quasar Cannon and 3 Sentries. But thanks to the Behemoth Chargers, its not very effective anymore.
Or
Blitzer, Arc Thrower with 3 Anti Titan Stratagems. Same problems as before. The mass of new Chargers makes the Arc Thrower ineffective. You need at least 12 headshots for a Behemoth.

Yeah I've been thinking about the nade launcher for a bit, but because the 110mm takes 2 shots to break open the armour, it didn't seem feasible to me so it became a slightly gimped version of the flame thrower build. BUT it also opened the secondary to the bushwacker which is a much needed stagger that the flame thrower build lacked due to lack of bug hole closing ability.

I'll probs try it out later with the precision being subbed with Autocannon sentry when orbital scatter is in play.

GL is good against spewers.
Take EAT and throw strat on chargers head. But it looses efficienty at 8+ difficulty because too many chargers.
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Date Posted: Jun 17, 2024 @ 9:05am
Posts: 22