Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Ok.. if it helps, Helldivers 2 has run smoothly after the first month of it's launch for me at 4k 60fps with a LESSER build than you except for a slightly 'better' GPU (I have a 3080)
You also forgot to include the clock speed of your CPU, as that's kind of a big deal in gaming, especially with Minecraft...
Alt-Tab will cause framerate drop.
I personally am going from avg. 80+ fps for multiple rounds, to immediate avg. ~30 fps after entering settings without changing anything, or simply alt-tabing or using steam overlay.
Yeah it did sound kinda cringe, but it was a better than the "can it run crisis" test.
Also, speed is at 4.0GHz.
However, I decided to do another test. I created a Virtual Windows 11 Machine, and set the topology to mimic a Ryzen 9 CPU.
I had a theory that Helldivers 2 does not know what to do with the Threadripper, and saw an instant frame increase. 90 fps.
This is the first game I've seen that actually punishes me for having a high rig lol
I also did notice this. Unsure why pausing the game dips the frame rate to an insane degree.
As whenever it happens my CPU use goes up to 95-100%.
Clearly a bug.
Yes its a bug, my CPU was getting around 65 degrees in mission before the patch, its at 77 and above after....
clearly something is broken... the devs need to fix is ASAP....
Pause the game, shoots down to 40 and doesn't go higher than 50.
Pausing the game literally degrades your frames. This is either a bug or a leak
Threadripper. The game freaks out when you add more than a single thread, which most CPU's use.
But in terms of everything being alright system wise, yes. This is the only game in my steam library that has variable performance issues for myself and several friends.
Spinning a VM and mimicing a Ryzen 9 solved major performance issues.
I find this hilarious because when the game launched, it was never an issue. After update .3, it borked my CPU, and it seems increased CPU load is happening to several people.
Basically, I have to use a Virtual machine and make it less powerful than my actual machine, and the game runs at an average of 90-110fps.
Except when you ALT+Tab, or use the steam overlay SHIFT+TAB. It loses almost half of the FPS and never recovers. It stays at a constant 50ish.
Reason why it's so frustrating is (and I'm saying this out of passion and not L DEVS DO SOMETHING) that is what QA is for. I feel like content is being pushed too quickly and issues are being ignored or saved for later.
I mean, there is a thing called Chaos testing in the software world. It's when you have QA engineers literally break the game on purpose to patch issues and focus on optimization. I feel like updates are being tossed on the wall and seeing what sticks.
Still 0 performance issues.
Cheers!