Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
All I gotta say is
https://youtu.be/csYgv2HtjVk?si=QSjtaGvuLgB2nyMT
Even the Heavy armor variant also didn't help, they still one shot you. Didn't help that they didnt make so much noise either , and suddenly they cheap one shotted you.
been using the double edged sickle to make use of the fire armor
When first playing against them (didn't bring fire resist armor) I got oneshot a lot. But even with it, you can be oneshot. Which makes the game both stressful and interesting. I have a lot of fun playing against them.
For sure I'm not the best player. I'm average at best. But if I can complete super helldive by myself vs incineration corps they are totally fine.
It's not the difficulty in dispatching them that I have problem with, but the fact that they can have high chance to one shot you in any range is the one that I have problem with,it feels so cheap, aside from that I also took them out without problem whatsoever.
Regarding your problem with Normal devastator, aren't they nerfed already with their aim? They almost never hit me in any range, when I keep moving ofc. Diving and shooting at same time also helps too, and shoot back at them to mess with their aiming.
you need to change your aproach with the new enemy variants, the bugs had the predator strain and alot of ppl complained about it, just get out of the confort zone and try to sinergyse with your team
With the bots its the same, we have all the tools we need to bypass them, just get the "fire resistance armor" (75% less fire damage) or the "free" Killzone colab armor that has 50% less damage from fire, bolts, gas and whatnot
Use cover, use stratagems, dont ingnore turrets they are not as cool to use but get the job done
And please, stop rushing objectives like a moth to a light and think before engaging
seems odd to me that the majority of the damage wasn't like 25% ballistic and 75% fire or maybe that is the case it's just the damage is THAT high
either way I'm of the opinion damage values for the shotgunners should be mostly fire so fire resistant armor becomes the solution to getting one tapped