HELLDIVERS™ 2

HELLDIVERS™ 2

Statistieken weergeven:
Why was the quickdraw emote advertised as part of the DLC.
In the trailer it ends with showing the quickdraw emote, and yet that is not even part of the DLC but just a separate purchase in the superstore.
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16-30 van 34 reacties weergegeven
Origineel geplaatst door ♥♥♥♥♥♥♥:
Origineel geplaatst door M14:
Did my grind in the last week of random play and bought everything I wanted - even with the SC drop rate nerf. Zooms can't put the ♥♥♥♥♥♥♥ work in. Ever.
ah yes, spend money on a game just to then also have to it act as a job for you to be able to get all of the content.

Same kinda person who buys an RPG (or any other game with progression mechanics) then complains that they have to level up their character and can't just start with everything unlocked right away.
Laatst bewerkt door Midas; 20 mrt om 13:34
Origineel geplaatst door Midas:
Origineel geplaatst door ♥♥♥♥♥♥♥:
ah yes, spend money on a game just to then also have to it act as a job for you to be able to get all of the content.

Same kinda person who buys an RPG (or any other game with progression mechanics) then complains that they have to level up their character and can't just start with everything unlocked right away.
Except in the case of helldivers 2 its not progression, its putting a grindwall on content that should have been free, and by free I mean available without having to spend hours grinding lvl 1 missions, so that a small percentage of people will give up and just pay even more money on a game that they already paid for.
Origineel geplaatst door ♥♥♥♥♥♥♥:
Origineel geplaatst door Midas:

Same kinda person who buys an RPG (or any other game with progression mechanics) then complains that they have to level up their character and can't just start with everything unlocked right away.
Except in the case of helldivers 2 its not progression, its putting a grindwall on content that should have been free, and by free I mean available without having to spend hours grinding lvl 1 missions, so that a small percentage of people will give up and just pay even more money on a game that they already paid for.

'Should have been free' according to what, exactly? Where is this precedent being set of monthly new stuff being handed out for free, requiring nothing from the player, not even playing the game to unlock it?

You CAN turn it into a grind if you want to, but what kind of self-flagellating clown takes something fun, makes it into a grind, then whines about it being a grind?
Laatst bewerkt door Midas; 20 mrt om 13:43
Origineel geplaatst door Midas:
Origineel geplaatst door ♥♥♥♥♥♥♥:
Except in the case of helldivers 2 its not progression, its putting a grindwall on content that should have been free, and by free I mean available without having to spend hours grinding lvl 1 missions, so that a small percentage of people will give up and just pay even more money on a game that they already paid for.
'Should have been free' according to what, exactly? Where is this precedent being set of monthly new stuff being handed out for free, requiring nothing from the player, not even playing the game to unlock it?
according to the fact usually you either play the game for free but have to grind for content or you pay for the game and don't have to grind for content. In the case of helldivers 2 you pay for the game and also have to grind for the content.

Origineel geplaatst door Midas:
You CAN turn it into a grind if you want to, but what kind of self-flagellating clown takes something fun, makes it into a grind, then whines about it being a grind? You're doing that to yourself.
Getting sc by playing high difficulties takes an insanely large amount of time, grinding low difficulties is the only way to get the sc needed in a respectable amount of time.
It's also not fun grinding on sc while also playing the game, because the game is designed in a way that to even get a chance of finding 10 sc you need to distract yourself from the objective, go on an adventure looking for mpos hoping that it's not some ♥♥♥♥♥♥♥♥ like a grave or a dead charger. Then when you find the mpo that can contain sc, you gotta hope that you even get any instead of 100 req slips, an amr on a bug missions or a rare sample.
Arrowhead lost the plot again. They'll take every inch they can get.
All businesses need to be kept in check because in the end their only god is the dollar.
Origineel geplaatst door ♥♥♥♥♥♥♥:
Origineel geplaatst door Midas:
'Should have been free' according to what, exactly? Where is this precedent being set of monthly new stuff being handed out for free, requiring nothing from the player, not even playing the game to unlock it?
according to the fact usually you either play the game for free but have to grind for content or you pay for the game and don't have to grind for content. In the case of helldivers 2 you pay for the game and also have to grind for the content.

Give me a single example of a game that is releasing entirely new weapons and equipment for the player on a monthly basis and the player neither needs to do anything in game to unlock them, nor needs to pay for them.

Origineel geplaatst door ♥♥♥♥♥♥♥:
Origineel geplaatst door Midas:
You CAN turn it into a grind if you want to, but what kind of self-flagellating clown takes something fun, makes it into a grind, then whines about it being a grind? You're doing that to yourself.
Getting sc by playing high difficulties takes an insanely large amount of time, grinding low difficulties is the only way to get the sc needed in a respectable amount of time.
It's also not fun grinding on sc while also playing the game, because the game is designed in a way that to even get a chance of finding 10 sc you need to distract yourself from the objective, go on an adventure looking for mpos hoping that it's not some ♥♥♥♥♥♥♥♥ like a grave or a dead charger. Then when you find the mpo that can contain sc, you gotta hope that you even get any instead of 100 req slips, an amr on a bug missions or a rare sample.

Weird, that's what I did. I didn't even play much for the past 2 weeks leading up the warbond, I already had over 1k SC from just playing normally. On high difficulty. If you can't clear the map on high difficulty, then you're playing on too high a difficulty. You should have ample time to explore, and high difficulty maps absolutely have enough POIs.

And the 'respectable amount of time', is just 'earn 700 sc before the next warbond', which you typically have a whole month to do. How someone is unable to earn 700sc in a whole month, I can't imagine.

edit: Just doing regular missions today for the past few hours, I've already made 150sc. By the time the next warbond rolls around, I'll have the sc for that one too.
Laatst bewerkt door Midas; 20 mrt om 17:22
Origineel geplaatst door Midas:
Origineel geplaatst door ♥♥♥♥♥♥♥:
according to the fact usually you either play the game for free but have to grind for content or you pay for the game and don't have to grind for content. In the case of helldivers 2 you pay for the game and also have to grind for the content.

Give me a single example of a game that is releasing entirely new weapons and equipment for the player on a monthly basis and the player neither needs to do anything in game to unlock them, nor needs to pay for them.
Beamng, bloons td 6 and forza horizon 5 all continuously make content for the game without requiring an unreasonable amount of grind, and that is only from the games I played. I'm sure there are many more games like that.

Origineel geplaatst door Midas:
Weird, that's what I did. I didn't even play much for the past 2 weeks leading up the warbond, I already had over 1k SC from just playing normally. On high difficulty. If you can't clear the map on high difficulty, then you're playing on too high a difficulty. You should have ample time to explore, and high difficulty maps absolutely have enough POIs.
yes I do have enough time to explore the map, but I and 98% of the playerbase don't want to spend their time running around a giant map (because arrowhead made it so poi spawn as far away from objectives as possible) in medium/heavy armor hoping to just stumble upon a poi that more times than not will just give you req slips, a stalwart or a rare sample.
If you're gonna spend time doing that, might as well go on a diff 1 mission with light armor and an frv to get far more sc in the same amount of time, and then spend the time on higher difficulties actually fighting enemies and doing missions rather than running around a much bigger map with the same amount of sc.

Origineel geplaatst door Midas:
And the 'respectable amount of time', is just 'earn 700 sc before the next warbond', which you typically have a whole month to do. How someone is unable to earn 700sc in a whole month, I can't imagine.
not everyone is playing the game for multiple hours everyday
For me he can stay in the super store, an emote do nothing to help me kill the enemy. Literally i don't care where they put it.
Origineel geplaatst door ♥♥♥♥♥♥♥:
Origineel geplaatst door Midas:

Give me a single example of a game that is releasing entirely new weapons and equipment for the player on a monthly basis and the player neither needs to do anything in game to unlock them, nor needs to pay for them.
Beamng, bloons td 6 and forza horizon 5 all continuously make content for the game without requiring an unreasonable amount of grind, and that is only from the games I played. I'm sure there are many more games like that.

Origineel geplaatst door Midas:
Weird, that's what I did. I didn't even play much for the past 2 weeks leading up the warbond, I already had over 1k SC from just playing normally. On high difficulty. If you can't clear the map on high difficulty, then you're playing on too high a difficulty. You should have ample time to explore, and high difficulty maps absolutely have enough POIs.
yes I do have enough time to explore the map, but I and 98% of the playerbase don't want to spend their time running around a giant map (because arrowhead made it so poi spawn as far away from objectives as possible) in medium/heavy armor hoping to just stumble upon a poi that more times than not will just give you req slips, a stalwart or a rare sample.
If you're gonna spend time doing that, might as well go on a diff 1 mission with light armor and an frv to get far more sc in the same amount of time, and then spend the time on higher difficulties actually fighting enemies and doing missions rather than running around a much bigger map with the same amount of sc.

Origineel geplaatst door Midas:
And the 'respectable amount of time', is just 'earn 700 sc before the next warbond', which you typically have a whole month to do. How someone is unable to earn 700sc in a whole month, I can't imagine.
not everyone is playing the game for multiple hours everyday

Yeah, there are lots of games that have premium content that require either paying for them, or working for them in game. None are handing it all out out for free like you're pretending. You keep making excuses for why you shouldn't have to do anything, when just playing the game normally is enough.

If you really were exploring the map, you'd be walking out of most missions with some SC. I rarely see fewer than 20sc in a mission, and usually see 50+. That's just 12 missions needed across a whole month to buy a warbond. Maybe 5-6 operations. No repetitive grind, no being forced to run one specific kind of content over and over, just playing the game and exploring like normal.

That's not every day, that's like 6 evenings in the entire month. Less than 2 sessions a week.

edit: And before you whine about how you shouldn't have to do that much, if you don't even like the game enough to play it 2 times a week, why would you need to have everything unlocked as soon as it releases? You certainly aren't using any of it enough to actually matter.
Laatst bewerkt door Midas; 21 mrt om 10:55
Origineel geplaatst door Midas:
Origineel geplaatst door ♥♥♥♥♥♥♥:
Beamng, bloons td 6 and forza horizon 5 all continuously make content for the game without requiring an unreasonable amount of grind, and that is only from the games I played. I'm sure there are many more games like that.


yes I do have enough time to explore the map, but I and 98% of the playerbase don't want to spend their time running around a giant map (because arrowhead made it so poi spawn as far away from objectives as possible) in medium/heavy armor hoping to just stumble upon a poi that more times than not will just give you req slips, a stalwart or a rare sample.
If you're gonna spend time doing that, might as well go on a diff 1 mission with light armor and an frv to get far more sc in the same amount of time, and then spend the time on higher difficulties actually fighting enemies and doing missions rather than running around a much bigger map with the same amount of sc.


not everyone is playing the game for multiple hours everyday

Yeah, there are lots of games that have premium content that require either paying for them, or working for them in game. None are handing it all out out for free like you're pretending. You keep making excuses for why you shouldn't have to do anything, when just playing the game normally is enough.

If you really were exploring the map, you'd be walking out of most missions with some SC. I rarely see fewer than 20sc in a mission, and usually see 50+. That's just 12 missions needed across a whole month to buy a warbond. Maybe 5-6 operations. No repetitive grind, no being forced to run one specific kind of content over and over, just playing the game and exploring like normal.

That's not every day, that's like 6 evenings in the entire month. Less than 2 sessions a week.
I mean I gave you three examples of games that give you new content added to the game either completely for free, or require only a fraction of the grind needed to unlock the newly added content compared to hd2

Also you getting 50+ sc per mission is you just getting lucky. Only 60% of pois can even have a chance at giving you sc, with 2/3 of the pois that can give sc having either a 33% or a 50% chance to have a variation that cannot give sc. When you find a poi that can give sc, its only a 20% chance per loot drop (if you know what I mean) to even have any sc.
I did the math and on average a poi will give you 0.16 sc drops. If you multiple that by 16 (the amount of pois on diff 10 if I'm correct) you get 2.56 sc drops for each diff 10 mission.
Considering that the chance of getting 100 sc is so tiny, it can be pretty much assumed that each sc drop will be 10 sc. That results about 26 sc per diff 10 on average, meaning you have to do 27 diff 10 missions where you find every single poi to get the 700 sc needed for a warbond.
Dukey Nukey (Verbannen) 21 mrt om 11:18 
Origineel geplaatst door Sivarous:
In the trailer it ends with showing the quickdraw emote, and yet that is not even part of the DLC but just a separate purchase in the superstore.
They're not, it's clearly shown to be in the super store
Origineel geplaatst door ♥♥♥♥♥♥♥:
Origineel geplaatst door Midas:

Yeah, there are lots of games that have premium content that require either paying for them, or working for them in game. None are handing it all out out for free like you're pretending. You keep making excuses for why you shouldn't have to do anything, when just playing the game normally is enough.

If you really were exploring the map, you'd be walking out of most missions with some SC. I rarely see fewer than 20sc in a mission, and usually see 50+. That's just 12 missions needed across a whole month to buy a warbond. Maybe 5-6 operations. No repetitive grind, no being forced to run one specific kind of content over and over, just playing the game and exploring like normal.

That's not every day, that's like 6 evenings in the entire month. Less than 2 sessions a week.
I mean I gave you three examples of games that give you new content added to the game either completely for free, or require only a fraction of the grind needed to unlock the newly added content compared to hd2

Also you getting 50+ sc per mission is you just getting lucky. Only 60% of pois can even have a chance at giving you sc, with 2/3 of the pois that can give sc having either a 33% or a 50% chance to have a variation that cannot give sc. When you find a poi that can give sc, its only a 20% chance per loot drop (if you know what I mean) to even have any sc.
I did the math and on average a poi will give you 0.16 sc drops. If you multiple that by 16 (the amount of pois on diff 10 if I'm correct) you get 2.56 sc drops for each diff 10 mission.
Considering that the chance of getting 100 sc is so tiny, it can be pretty much assumed that each sc drop will be 10 sc. That results about 26 sc per diff 10 on average, meaning you have to do 27 diff 10 missions where you find every single poi to get the 700 sc needed for a warbond.

1) All those games you listed use premium content or grind. Your perception of "a fraction of the grind" is irrelevant because you claim the regular gameplay in this game is a grind.

2) 50sc is an estimate, not an exact amount. Sometimes it's higher, sometimes it's lower. Yesterday I made 400sc, over about 4 hours, so sometimes it's a LOT higher.

3) You have no idea what any of the drop chances are. No one does, no one even has a guess, which is why people are constantly making threads claiming it's been nerfed. So your math breakdown doesn't really mean anything. If your example was anywhere close to accurate, the only way anyone could possibly have all the warbonds unlocked through gameplay alone would require 12,000 hours of gameplay. Most of us that have all the warbonds through gameplay have less than a 10th of that many hours. So clearly you're way, way off.

(edit: Actually, I forgot a step here, that's 12,000 minutes, not hours, but then it swings in the opposite direction of being only 200 hours to unlock everything in normal gameplay at difficulty 10, which is only like 18hr a month, and is still way off.)

I have 450 hours in actual on-the-map gameplay time, and earned all my warbonds. That's an average of about 1.2 hours a day since I started playing, or about two 3-4 hour sessions a week.
Laatst bewerkt door Midas; 21 mrt om 12:08
Origineel geplaatst door DtHouse:
For me he can stay in the super store, an emote do nothing to help me kill the enemy. Literally i don't care where they put it.
If i want to play cowboys, i'll load up RDR2. Ignored the new superstore myself.
Crunchy[Daz] (Verbannen) 21 mrt om 13:33 
Because its an update..... the video, shows you whats in the update. Sometimes, you even get stuff in the video updates are are just free and not part of a warbond.

Like.... seriously, if you can't understand what an update is just stop talking, be quiet and play your video game.
just grind the sc
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