HELLDIVERS™ 2

HELLDIVERS™ 2

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Thoughts on the new bots
Flame Troopers: Love them, wish they left little fire puddles when they died to reward players for killing them early and punish players who let them get too close. A Jet Brigade version of them would be really cool.

Shotgun Devastators: It seems like going prone would be a unique and fun counter to them (can't set you on fire + smaller target for the shotgun), but in my experience that just made me a stationary target for them to shoot my head off. Maybe they could use slightly higher spread?

Incendiary Hulks: Best of the three. Always nice to see an Automaton unit that makes you reposition, and having these shoot AoEs over low cover + push aggressively with the flamethrower to flush you out is awesome and thematic. I think it might be cool to give them an indirect fire option with the cannon (think the Mortar Sentry) to really cement them as the anti-cover bot. I do wish they didn't ragdoll you so heavily with the cannon, though - dying because you weren't in control of your character always sucks, and fire patch + ragdoll is a devastating combo. Their flamethrowers giving you the flashbang effect is unnecessary and incredibly annoying.

What do you all think?
Last edited by ressenmacher; Mar 18 @ 11:03pm
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Showing 1-2 of 2 comments
Flan Mar 18 @ 11:51pm 
The troopers do make little fires sometimes when you hit their fuel tank.
Shotgun devastators definitely need more spread.
I like the new hulk too. A brand new 'siegebreaker' type enemy. Fresh.
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Date Posted: Mar 18 @ 10:56pm
Posts: 2