HELLDIVERS™ 2

HELLDIVERS™ 2

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Now RR won't 1-shot Automaton dropships
I wish good luck for guys in bot front.

...And I'll be there for you o7

Edit : I know hitting an engine is 1-shot. Always has been.
But I don't count it as dropship kill because passengers will survive the crash when you shoot the engine.
This patch will definitely make bot fronts harder.
Last edited by CoffeeFlavored; Mar 18 @ 5:03pm
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Showing 1-15 of 92 comments
[TW]Red Mar 18 @ 3:32am 
wow, community is about to burn
Originally posted by Based Legionary™:
They couldn't stop themselves, but i can stop playing

There was no need for that change, and all they effectively did was thinning our numbers even more, just so a certain "bringer of balance" can have a good laugh about people beeing upset

Not every minor buff to trash weapons no one uses anyway needs to be countered by a insane buff for the enemy...

We are slowly going back to pre-60 days plan HD2, i called it when pilestedt left, he wasn't perfect lmao, but he did hold certain individuals in check

Well, we'll see. I personally think dropship buff is a good move.
Instead of nerfing RR, this would make players choose between Spear and RR. Spear would reliably(well, not always) 1-shot dropship as its damage is 4000.

Now people who thought Automatons are easy would think twice...
Originally posted by ✚CoffeeFlavored:
I wish good luck for guys in bot front.

...And I'll be there for you o7
that doesn't sound that bad... right?
Good, L10 bot defence missions were being made almost trivial by them and that's before even considering the AT emplacement.

It also made completing and fighting under a SEAF Sam battery much less useful since you could just RR the drop-ships.

Bringing down drop-ships should take a concerted team effort and we shouldn't be able to completely deny a landing. The game has strayed away from requiring any real team-work even in Super Hell dives and it sucks. it's what made the predator strain so good, you mostly had to stick together.
Originally posted by Barry Cabbage:
Good, L10 bot defence missions were being made almost trivial by them and that's before even considering the AT emplacement.

It also made completing and fighting under a SEAF Sam battery much less useful since you could just RR the drop-ships.

Bringing down drop-ships should take a concerted team effort and we shouldn't be able to completely deny a landing. The game has strayed away from requiring any real team-work even in Super Hell dives and it sucks. it's what made the predator strain so good, you mostly had to stick together.

Yeah, now... we have 2 options.

1) Stick together and fight all those dropped automaton forces
2) Completely ignore them

And oh boy, I can't imagine how hard the eradication mission will be...
Loboling Mar 18 @ 3:42am 
Did I read it wrong, or does it not just require you to shoot the engines now to take it down in 1 shot?

I think the illuminate warp ships are a worse change, that shield will prevent any one shots on their warp ships.
Originally posted by Based Legionary™:
They couldn't stop themselves, but i can stop playing

There was no need for that change, and all they effectively did was thinning our numbers even more, just so a certain "bringer of balance" can have a good laugh about people beeing upset

Not every minor buff to trash weapons no one uses anyway needs to be countered by a insane buff for the enemy...

We are slowly going back to pre-60 days plan HD2, i called it when pilestedt left, he wasn't perfect lmao, but he did hold certain individuals in check

This is such a wild overreaction.

This is why we can't have nice things. There's like 20 positive changes to an array of weapons but the only thing people want to post about is "I can't shoot a dropship from any angle now and have to actually aim, how dare"

Hilarious.

*Edit* - also, in other news, makes the spear more viable since it should be able to single shot dropships still.
Last edited by Axis of Lint; Mar 18 @ 3:48am
Let's not make a conclusion too quickly, read the patch note again, it could be only the main body and not the thruster itself.
Honestly, good.

A recoiless rifle and a little bit of teamwork was just a way of cancelling any bot drop to ever even happen.
Originally posted by Loboling:
Did I read it wrong, or does it not just require you to shoot the engines now to take it down in 1 shot?

I think the illuminate warp ships are a worse change, that shield will prevent any one shots on their warp ships.
RR used to 1-shot dropship by hitting its hull, which would kill all passengers.

Now RR need to aim on dropship's engine to kill it, which is not worth it because passengers would survive the crash and use dropship debris as cover.

Illuminate warp ships are now almost impossible to shoot down by single RR user unless you're getting team-reload.
Originally posted by Wilson768:
Originally posted by ✚CoffeeFlavored:
I wish good luck for guys in bot front.

...And I'll be there for you o7
that doesn't sound that bad... right?
Yeah, I'm really excited how this patch would affect gameplay...
Originally posted by ✚CoffeeFlavored:
Originally posted by Loboling:
Did I read it wrong, or does it not just require you to shoot the engines now to take it down in 1 shot?

I think the illuminate warp ships are a worse change, that shield will prevent any one shots on their warp ships.
RR used to 1-shot dropship by hitting its hull, which would kill all passengers.

Now RR need to aim on dropship's engine to kill it, which is not worth it because passengers would survive the crash and use dropship debris as cover.

Illuminate warp ships are now almost impossible to shoot down by single RR user unless you're getting team-reload.
Some would just get destryoyed, other heavier units like Devastator would survive, but damaged , so they are still easy picking anyway. It's not like it's all gloom, come on.
Originally posted by HakuHaku89:
Some would just get destryoyed, other heavier units like Devastator would survive, but damaged , so they are still easy picking anyway. It's not like it's all gloom, come on.
Eh, I would prefer to save those rounds for hulks, tank and factory striders...

Dropship debris have weird hitboxes you know.
Originally posted by Based Legionary™:
Originally posted by Axis of Lint:

This is such a wild overreaction.

This is why we can't have nice things. There's like 20 positive changes to an array of weapons but the only thing people want to post about is "I can't shoot a dropship from any angle now and have to actually aim, how dare"

Hilarious.
Everytime AH does something bad you... let's call it people rush to their defense and say it's a wild overreaction or something along those lines

So your opinion means literally nothing, because it's never based on a situation, it's based on a emotional response

For some reason you people believe companies to be your friends and get angry when people say something negative about them, that's not healthy mate

The patch has been out for 5 seconds and you're telling me that you immediately posting :

They couldn't stop themselves, but i can stop playing

isn't an emotional response?

Be for real, seriously.
I mean, it says the main body has more health - I assume you can still hit the engines to take them down?
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Date Posted: Mar 18 @ 3:25am
Posts: 92