Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Git Gud
- Ran a couple of missions solo at T3 to chill - was chased around by like 3 fleshmobs at once, constant patrols, etc
- Ran a couple of missions with a friend on the same T3, stuck together because teamwork - we actually met WAY LESS enemies, less patrols and never more than 1-2 fleshmobs at once
- My friend ran a couple of missions at T3 solo as an experiement - same experience as mine, constant patrols and tons of enemies incl. fleshmobs
Conclusion: probably a bug
I was mad at first but I quickly adapted, aceing Super Helldives.
If curious how, I went with eruptor, new energy pistol, choice of grenade. Strategems being orbital laser, wasp launcher, machine gun sentry, and grenedier battlement. Usually with the booster that adds a gun to the supply drop.
Or if you don’t like fleshmobs… don’t play squids..? You act like solo vs bots or bugs have changed at all in these updates.
Which certainly shouldn't be the case
Is that normal? Cause for bugs and bots it most certainly not.
It’s probably a bug though happening because they kinda added fleshmobs and interlopers as the great host enemies. The squid version of predator strain.
Gulping that cope a cola really hard.