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They even survive a recoilless hit my dude. Almost nothing else does in the game. And you might face 4-5 of them.
IMO definitely too tanky to be fun. Also they hit you without touching you and go through buildings
They spawn 5x as frequently as tanks do, there are way too many of them for how tanky they are
chargers take 2 recoilless as well, fleshmob just doesn't really have any weakpoints. I'd say they have similar spawn rates on diff10, just that fleshmob is a lot easier to kill or disable than chargers.
hit you without touching? they got really long arms that slap. but going through buildings is really a pain.
Like less overall HP and maybe making shooting off 4 faces to be a kill.
But I main thing I hate right now is how they phase through wall and building.
Just like those damn voteless.
Atleast bug and bot still abide by the rule of physic, but not these guys.
And they aren't even equip with Sci-fi ♥♥♥♥ like elite squid in the 1st game either.
Like wtf AH?
Chargers of all variants take 1 recoiless to kill
That also work I guess.
Just like with Charger butt, once you shoot off like 3 or 4?
You can just leave them to die.
THIS GAME NEEDS MORE CHALLENGE, NOT LESS
We got a new enemy that provides indirect fire, another that forces movement, and then one that is a lame damage sponge that is easily avoided.
So you want to make them more challenging? Interesting, I'm in - what have you got in mind?
What if they split into 2 separate beings and come after you faster after x amount of damage, but crawling on arms and whatnot! That'd be sick.