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A "bottle neck" in terms of gaming is which component is pulling the most weight, so to speak...
This will be a balancing act between your GPU of choice and CPU of choice and your personal settings...it is effected by a dozen different variables, the biggest ones being display resolution and model of GPU/CPU...
A 7800x3d is one of THE best gaming CPUs on the market
A 7900xtx is one of the highest branded GPUs AMD produce
Playing Helldivers 2 at 2k native resolution on this combo should give you 144+ fps if everything is working correctly...because i get that with a much weaker GPU and the same CPU lol
If you play at 1080p or lower due to fake frame upscaling, your CPU can start to "bottle neck" as its cannot fill the draw requests as fast as the GPU can render such a small resolution.
If you play at 4k, your GPU can start to "bottle neck" as it cannot process the larger frames as fast as your CPU can prep them
I hope that makes some sorta sense...pretty sure thats simple enough.
For AMD i would strongly suggest you check you have clean installed drivers. They have been vastly updated since those products launched with all sorts of updates to their performance. They work really well for this game, you don't need any upscaling if you set it correctly.
Butt you do you and believe whatever you want lol
from the posts here I'm starting to gather the game prefers core count over v-cache. My 5950x seems to handle the game just fine, but you're not the only one with an x3d that has complained about the performance lately.
Indeed, a base load of 70-80% on your gpu just means you're using it, not bottlenecking it. It has the capacity to run on a higher scale and intended.
You need to find the perfect balance of load between your GPU and CPU.
If your GPU can handle all that load without microstutter and your CPU can handle all the GPU churn you're good to go.
I got the 7800xt -7800x3d combo btw on 2k at around 100fps. Works like a dream.
If you want to save heat and electricity thus save money turn the fps down. Not the resolution.