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Freedom's flame is really only if you like flamethrower weapons and rather have a weaker version of the support weapon as your primary. It gives you the cookout which is just a single shot version of the Breaker Incendiary
Steeled Veterans offers P-4 Senator (revolver) which is always a nice secondary
SG-225IE Breaker Incendiary a nice semi-auto shotgun against bugs but drains ammo quickly
JAR-5 Dominator, some people like this I still haven't gotten the feel for this yet but it is a decent option and pairs viper commandoes' armor to help with aiming it fast
Viper Commandoes: SG-22 Bushwhacker for a shotgun pistol usefull for dealing with bugs like stalkers and the like
Experimental infusion booster is good
Armor is useful if you want to have a fun melee build or dealing with a heavy weapon that your guy moves slower and you want to have him move it faster such as HMG
Freedom's Flame:
Cookout is a decent incendiary shotgun to deal with bugs, knocks targets back to help deal with stalkers no problem
Torcher primary flamethrower is nice if you don't want to use support weapon slot for flamethrower but want a flamethrower, it is almost on par with support weapon flamer
Crisper is a decent flamethrower pistol that is more effective at inflaming the ground for area denial, tends to drain ammo fast but can be fun.
Burn resistant armor available if you want a fire build to help increase survivability from burning yourself or dealing with fire tornadoes. Goes great with Servants of Freedom's Double edged sickle
Servants of Freedom
Double Edged Sickle: Currently my favorite primary, medium pen unlimited ammo. Doing damage to yourself can be mitigated with flame resistant armor and vitality booster or instead have support weapon like laser cannon to primarily use and switch to this as a backup. Vitality booster and flame-resistant armor basically make you not receive damage until it overheats to the point where it makes you catch fire but even then doesn't do as much damage without it.
Ultimatum: My go to grenade launcher pistol that solves so many problems including dealing with jammers, detector towers, and the like, orbital precision strike at the palm of your hand. Very short ranged though and limited ammo. Can also deal with titans, factory striders, hulks, charges, and tanks with 1 or 2 shots. Fantastic secondary.
Portable Hellbomb Backpack: Fun and very useful when dealing with gunship fabricators and also jammers when you don't want the ultimatum. Even then provides a fun element whether you want to suicide bomb, or arm and scoot.
You don't get Thermite grenades from Freedom's flame, they're from Democratic Detonation
The laser gun is really only good if you have the armor from Freedom's flame, otherwise it's not nearly as good as people make it out to be. Without fire resist armor you won't like the new laser weapon
The secondary also is pretty crappy as it's just an impact grenade that can't close bug holes or bot fabricators
Steeled Veterans https://www.youtube.com/watch?v=U2WCGJYTX_4
Viper Commandos https://www.youtube.com/watch?v=jbb5ngK36x4
Freedom's Flame https://www.youtube.com/watch?v=LXngA0CO33c
Servants of Freedom https://youtube.com/watch?v=7s2Es5g7fwA
Steeled vets is gonna have the most bang for buck with 3 primaries, a secondary, a grenade, and a booster, but you may like the other stuff more
A direct hit is needed for it to destroy the fabricators, or else its poopoo.
It's okay with the helghast armor, too. You still take damage once it starts heating up, but it'll only amount to like 1/20th of your health before you catch fire.
Are you referring to the homing grenades? If so, they don't close bug holes or fabricators. I don't even think you can toss them in the door to destroy it, or else it's really hard to do.
That's true! However, he said that he didn't have fire resist armor so I made the assumption that he didn't have the killzone armor either, but you are quite correct
Steeled Vets then Viper Commando.
The new secondary from Servants of Freedom.
But in the other hand If you are a Bug Diver go fort Freedoms Flame but if you are a Botdiver go for Servants of Freedom, the ultimatum its pretty usefull vs bots.
As for ultimatum not being able to close fabricators and bug holes, I have no idea what you are talking about as I have been able to just fine, even getting 2-3 bug holes or fabricators with 1 shot sometimes depending on closeness. Useful for alot of things including objectives dealing with tanks, hulks, chargers, etc.