HELLDIVERS™ 2

HELLDIVERS™ 2

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Why is there a button to activate someone else's hellbomb backpack???
Tried to give this dude some supplies, only to accidentally turn him into an unwilling suicide bomber. Later on someone else drops in and sees a popup and assumes it's a stim prompt, and in attempting to save his life he instead blows him to hell... not to mention this is also completely wasting the stratagem every time this happens, on a 5-minute cooldown.

I really don't know what they were thinking with this one, imagine if someone could walk up and steal ammo from your supply pack or something lmao, please remove the ability for other players to arm your hellbomb backpack.
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Showing 31-39 of 39 comments
Originally posted by Koala 4peace:
Problem is that this game is clearly aimed at played not just in co-op, but with friends and family. It's closer to Mario Party in it's intention than to other co-op shooters.
i agree, if i play with randoms it basically has to be diff 6-7 because everyone just does their own thing
Malekith Feb 24 @ 6:24am 
Originally posted by ChaosSwarm:
"Oh no a item that has teamwork functionality in a teamwork based game. Arrowhead WHY MUST YOU GIVE US ITEMS WHERE WE CAN WORK AS A TEAM! DON'T THE KNOW HELLDIVERS 2 IS A SOLO GAME!!!!!!!!!1" Basically anyone who is complaining about items with teamwork functionality.
Shame they don't bring teamwork functionality to reloading support weapons without the supporting player requiring a backpack.
Originally posted by Malekith:
Originally posted by ChaosSwarm:
"Oh no a item that has teamwork functionality in a teamwork based game. Arrowhead WHY MUST YOU GIVE US ITEMS WHERE WE CAN WORK AS A TEAM! DON'T THE KNOW HELLDIVERS 2 IS A SOLO GAME!!!!!!!!!1" Basically anyone who is complaining about items with teamwork functionality.
Shame they don't bring teamwork functionality to reloading support weapons without the supporting player requiring a backpack.
honestly this, if they allowed you to simply grab ammo and load it into someones gun from the backback it would be a good change, i have legit never used the team reload because it requires more coordination than "hey lets do it now" most of the time
Slyther Feb 24 @ 8:59am 
It's basically a worthless strategem anyway.
Aethrys Feb 24 @ 9:05am 
It increases the number of funny moments the hellbomb backpack was meant to create.
Flo Feb 24 @ 9:09am 
I bought the hellbomb stratagem just for cheeky shenanigans, but no one ever activated my bomb. :'(
Aas Feb 24 @ 9:54am 
Originally posted by Khryst #ScrewtheDSS:
Originally posted by David Davidson:

But if something is back mounted and can be used by other players, I want to be able to reload my own autocannon/karl gustav/javelin from other people's ammo backpacks and also swipe resupplies from resupply packs. Arrowhead should at least have some consistency.
i did not realize I wanted this until you said it.

♥♥♥♥, now I REALLY want it.

Helldivers 1.

Makes for good Teamplay tactics where one diver shoots his rocket launcher gets reloaded via assissted loading from a fellow diver who, in turn, keeps his rockets stocked up by grabbing ammo from the first players (the shooter) supply pack.

But allas...

Instead we have people with hellbombs that cant grab ammo themselfs but are harder to supply with stims or ammo because they explode.
Last edited by Aas; Feb 24 @ 9:55am
=Duke= Feb 24 @ 10:28am 
Originally posted by Corporal-Sheppard:
because its funny and if you dont think so then leave lol

No clown point for you, clown.
PhellAsleep Feb 24 @ 10:41am 
I remember the other day a guy went "what's this do?" and pushed the button. I purposely just stood there next to him, instead of dropping it and running away, because that might've tipped him off to what was about to happen.

Love the button.
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Showing 31-39 of 39 comments
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Date Posted: Feb 8 @ 2:02pm
Posts: 39