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weapon and scope model follow your mouse, not the actual point of aim ( white circle in 3rd person )
The way it is now it seems that the only thing first person aiming does is possibly increasing the accuracy and how quickly the 3rd person aim settles back down to where you are aiming but the bullets no longer go where you are aiming in 1st person, you can aim perfectly but the recoil has pushed the invisible 3rd person aim circle up to the left so now all your shots are flying up to the left despite having the gun pointing right at the target.
If you try to rapid fire the AMR while still being accurate as you used to now those accurate shots will be flying all over the place above the target you have scoped in on so its not the handling/drag of the weapon that is doing it.