HELLDIVERS™ 2

HELLDIVERS™ 2

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last patch broke weapon sway
i see a lot of people talking about stealth nerfs to weapons or ADS problems failing to pin point where the mechanic is broken but it's pretty clear now since last patch there is a disconnect beetween your character model ( and weapon ) and the weapon handling mechanic
it is more noticeable on weapons with poor handling but basically the " handling "of your weapon isn't taken in consideration on your physical model
this means that in 3rd person if you look at your helldiver when turning around fast with let's say an hmg , the weapon will follow your mouse without taking in consideration it's handling stat , but if you fire the bullets will go to the white circle representing your point of aim wich IS still affected by the handling stat , and if fire while turning you can clearly see that the trajectory of the bullet isn't aligned with your barrel
this also means that in 1rst person at first it looks like you aim better because your scope reticle follow your mouse better than before, but your scope reticle isn't actually depicting where your barrel is pointing at, because again , your character model , weapon model ( and it's scope ) isn't affected by weapon handling ( but your bullets are )
this affects 1rst person players and big weapons guys the worst and needs to be hotfixed asap.
i made a support ticket on their website but i'm banned on discord if you want to spam this over there
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Showing 1-15 of 29 comments
I have noticed that the bullets are hilariously off from where I'm ADSing on the HMG. But are you sure it's just first person, maybe I'm just having bad aim today, but trying to trail a gunship with the HMG while in third-person was a nightmare when I was playing earlier.
Foxador Feb 5 @ 3:34am 
I only noticed it while in first person ADS, in third person it felt normal to me as the bullets followed the little grey circle pretty much all the time

Regardless, there's still something wrong with the sights since the patch
Originally posted by edelbrock443:
I have noticed that the bullets are hilariously off from where I'm ADSing on the HMG. But are you sure it's just first person, maybe I'm just having bad aim today, but trying to trail a gunship with the HMG while in third-person was a nightmare when I was playing earlier.


Originally posted by Foxador:
I only noticed it while in first person ADS, in third person it felt normal to me as the bullets followed the little grey circle pretty much all the time

Regardless, there's still something wrong with the sights since the patch



it's not just 1rst person, but in 3rd you notice it less because the white circle is there to tell where your actual barrel is pointed at , try looking at your character while shooting and turning and you will see what's wrong
S4ffr0n Feb 5 @ 4:31am 
Since the patch I felt senetor had more accuracy (precision? I get the two confused). Been eye shotting hulks way more consistently
S4ffr0n Feb 5 @ 4:32am 
Maybe they fix this broke that
Marabu Feb 5 @ 4:44am 
Fix one thing, break one thing 🤡
Originally posted by S4ffr0n:
Maybe they fix this broke that


Originally posted by Marabu:
Fix one thing, break one thing 🤡

if they broke all that to buff the sterilizer i'm not calling that a good deal
classic arrowhead, I was wondering why it felt off only to realize how much the patch broke some aiming
sh3riff Feb 5 @ 9:08am 
Originally posted by edelbrock443:
I have noticed that the bullets are hilariously off
Same.
I dont use hud, i am aiming just purely by feeling or with laser and its insanely off .. and there is difference if you are standing, walking, crouching, flying ..
Not to mention that scoping misalignment is back .. havent seen it for months and today .. ugh
1st or 3rd person, doesnt matter .. each has their own problems
3rd person is off by almost 1 meter or so ..
1st person is okay but the scope is angled so cannot see
Last edited by sh3riff; Feb 5 @ 9:09am
Can confirm, it's pretty noticeable when shooting any automatic weapon and looking at tracer rounds.
DtHouse Feb 5 @ 9:12am 
So it didn't was me, shoting like ♥♥♥♥ and missing target like i never did xD I started think was time to change mouse lol
did animation for throwing strats change? feel like helldivers now through like under or mid arm rather than overarm sometimes its weird
using the sickle you, you can see that the laser traces up at an angle from the barrel of the gun. Causing it to shoot over the cross-hair. It only seems to affect weapons while firing full auto. Single shot is on target. Looks like the recoil is not correctly calculating or the ADS is not moving with the recoil of the weapon properly.
they broke the HMG ADS alignment AGAIN
JkenzoS Feb 5 @ 11:58am 
Noticed something off with the Tenderizer and Autocannon today. Glad I'm not the only one noticing weird ADS accuracy / bloom behaviour.
Hope they address this in a hotfix.
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Date Posted: Feb 5 @ 3:15am
Posts: 29