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Αναφορά προβλήματος μετάφρασης
Do not do it solo.
Otherwise
https://steamcommunity.com/sharedfiles/filedetails/?id=3251310587
The Anti-Tank Placement is currently king & queen in any defense mission, if used correctly.
For Illuminates HMG placement/Scorcher does the trick well.
However, doing that kind of mission solo has you overrun too quick, even on lower levels.
I don't want to do it solo but I'VE BEEN WAITING FOR AN HOUR AND NOBODY JOINED!
...
Just spam sentries.
My best tip would be to try to hold the first choke point (not the two side doors). Evn with 4 players in dif 10, we usually just hold the first choke point, it's easier than the two entrance.
I can recomand AT emplacement and recoil-less. 1 recoilless to hatch = destroyed ship. Two AT ammo to hatch = destroyed ship. That would easily halve the number of fooders that reach ground each wave.
tesla tower seems good if you hold the choke point with it. I would take orbital laser for when.if you get overwhelmed. HMG emplacement rip all squids type appart (even the harvester to the leg joint) Same with HMG turret , except it's not smart enough to kill heavesters. It still has a very short cooldown though.
So for stratagem, I would go
> orbital laser
> AT emplacement
> HMG emplacement / HMG turret
> Tesla tower
And would swich between AT and HMG (i f I took it) depending on the current need.
For weapons, ideally you want the Purifier ( from polar patriot ). It eat squids in two charged shots, stun lock and AOE. One charged shot in the middle of the voteless = 10-15 kills. And you get 105 shots before you need a ressuply.
Revolver can one tap squids to the head, or destroy harvester with 2 mags to the leg joint.
gas, impact grenade or impact flame might help you in a pinch.
as for iluminids having the machine gun/flame turret helps alot
hmg placement also great
orbital napalm when there is too much
flamethrower also helps
AR-23, AR-23P, AR-23A, BR-14, R-2124, R-63, R-63CS, PLAS-39, StA-11, SMG-37, SG-8, SG-8S, SG-225, SG-225SP, R-36, LAS-5
P-2, P-19, CQC-19, CQC-30, SG-22, GP-31
G-6, G-12, G-16, G-3, G-123
I'm currently using the FS-23 armor for added accuracy.
Avoid explosive mortar sentry. It's a common noob trap that wipes your team since the enemies break your line quickly and there's nowhere to run
Electromagnetic mortar + normal mortar is still a good combo. But I do agree, just the mortar is a bad idea all around. It has way too much range, and as soon as any fodder manage to reach near you for a single second before getting killed, you'll get a five shell volley to the face.
Make some friends, convince them to play HD2.
Been there, done that. My friends aren't online consistently enough.