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Recommended mostly because it's good against the rest of their roster.
Lascannon, aimed at the leg joint. I haven't tried it on a hot planet yet, but on a normal planet the lascannon has enough charge to bust through the shield and take the Leg off. and then can go back to cooling down, meaning you won't need ammo.
The big laser is also very much easier to aim at medium to long range than the heavy MG.
If, it won't work on hot climates, then i'd go with the Heavy MG. Its a bit of a pain to snipe with it on medium to long range. If you burst fire the thing you can get away with about 2/3rd to 3/4th of a mag per walker. Which isn't terribly effective.
Honorable mention: Autocannon. Fully loaded it can burst through the Shield and take the leg off. The main reason i am using the HMG over the Autocannon on Illuminates is that the first person aim of the Autocannon robs you the sight and those city maps result in surprise Voteless appearing right next to you... and HMG doesn't rob my vision.
If someone else strips the shield for you the Antimaterial Rifle is also a good option to take those legs off.
Either case... aim for (one and the same) leg joint that connects the legs to the main body. If you can't get a solid aim... aim for the small pylon thingy on top of their head, its where the shield generator is. At least that prevents them from shielding again.
Without shield 3 impact grenades to the body also kills them.
And if you have the Team for it.. HMG Emplacement chews through them like they are paper.
Heavy Machine Gun. Takes just a few to cut through Harvester
https://www.youtube.com/watch?v=ODm4FPvIaAY
see here timestamp 4:30
The loadout I am using is quite reliable when dealing with them
https://steamcommunity.com/sharedfiles/filedetails/?id=3388259347
Otherwise, most of your favorite bots support guns also work here as long as you have something to drain the shield before trying to shoot their legs off.
> AT cannon to eye or leg joint
> HMG, HMG manned turret or LMG to leg joint
> laser cannon to leg joint
> EAT to leg joint
True. Especially the elevated overseers. They are the only real threat aside from Harvesters in some situations. All arround faction is weak right now, cause they still only have 5 units and 1 tactical emplacement.
Neither are dangerous as none of them can hit you on purpose.
Until they get allowed to hit a full burst in your head, so you die instantly. At least normal Overseers can't Insta-kill you when they are allowed to hit.
at oneshots them
mg 43