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Relatar um problema com a tradução
gloom bugs - worthless, but in bigger quantities
pHunters - Hunter AI revert (old pre-nerf hunters presented as "new") and Spew acid/Go invis (used too rarely to be a consideration aka worthless)
Just the pHunters, and only their AI revert.
All the whining about them needing nerfs are just from people that have not experienced hunters at launch.
the other ones? the warriors didnt seem to be much different to bile warriors with a different skin. exploding scavengers could be a really funny/dangerous thing if dozens of them spawned and moved faster but they just kinda plod along like a hedgehog until you kill em. the hunters same deal. and the explosion damage i wasnt noticing was killing people. not as much as bile bugs exploding does.
I wouldn't mind them adding these bugs as permanent optional challenges people can undertake on certain planets. I hope that's their plan with this going forward. Like, they're not everywhere - just in the gloom or on some special worlds.
This opens them up to do this with other factions too and really let us have the kinda game experience we want. Really tailor the challenge. Like imagine there's a rogue tribe of illuminate with different units that we can fight on other worlds. They could introduce sub factions without messing with their galactic war or needing to give them their own coloured space on the map. Even have planets that have 3 way battles giggidy
the gloom bugs are disgusting for some reason, the design is ugly, I dont like em at all, I like normal bugs and the predator variants.
this reply is like: I hate it, please apply it everywhere lmao
But their impact is rather low I think. Maybe it depends on chosen loadout and teamplay. But bugs generally don't get in my face too often. And there's so many spore chargers all the time that a little bit of extra spores isn't going to make a huge difference. Maybe turn some of them into kamikaze bugs or something.
Used to be a bug diver Now all they do is annoy me, in b4 skill issue, i clear them on 10 easily. but it's just not fun to do. the satisfying loop that is bug killing has been broken