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I never go in emergency calls with the expectation that things will go well.
Occasionally the host simply made a mistake when calling the SOS beacon, and since it cant be deactivated once triggered, three things tend to happen : they try to kill me and succeed, then they boot me. They try to kill me and fail, and boot me. They try to kill me, then give up, and we complete the mission.
I rarely Dont get shot at when dropping in on randoms.
since I went back to fight bugs and automaton, the IQ seemed to have dropped drastically
a poor reflexion of average users I guess
you won't have constructive feedbacks on these forums because all of the mare devoted fanboys that HATE criticism because they hate improvement
Getting a '0 death' extract became too easy anyway
EDIT: that said, you should still execute ammo hoarders
It really is sad how many helldivers require hand holding in a match. Even on 10.
2, AH constantly changing the spawn rate and enemy aggression and accuracy level, there already good amount of poorly designed units (bunker turret, rocket strider, barrage tank..etc) which they pretend to fix to make them slower or less accurate, and poor coding (enemy accuracy, especially in forest, fog..etc), not to mention the near player spawn and sentry accident bs.... and once they try to increase difficulty everything break and make the game as annoying to play as possible.
my only advice is to stop playing if you find the game suck and may be come back next day or 2, it is often the case the difficult (which actually is just bs instead of actual difficulty) will reduce.
As for players, there are no much you can do other than playing in a different time period where there are more older player.
hope you stick around and find some decent teams! there are certainly out there.