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What i expected:
- This will increase your damage but increase your recoil!
- This will increase your ammo capacity but decrease your ergonomics!
- This will increase your armour penetration but significantly reduce ammo capacity!
- This will turn your bullet weapon into an energy weapon but reduce ammo and damage!
- This will increase your fire rate but make you less accurate!
- This will make you more accurate but increase your reload time!
- Etc.
What we got:
- Here's five different flavours of Scope that all do the same thing
- Here's five different flavours of Muzzle that all do the same thing
- Here's five different flavours of Grip that all do the same thing
- Here's five different flavours of Flashlight that all do the same thing
Like... okay i got one gun to have super low recoil and a flashlight, so that's nice, but like... i was really expecting a bit more variety in our changes, you know?
Same, I thought it'd change damage, different ammo types, ammo capacity on all weapons for example.
I hope they're not done with the weapon customization, some weapons don't even have anything.
I can only assume converting these weapons into modifications is a strange task to undergo so they just didn't bother with it
There are many more things AH could do, but I am fairly happy with this first pass. Angled grip is probably the only thing I am not overly happy with, since it seems mostly undesirable with a couple exceptions.
p.s. Tested 1.5x tube sight with Punisher and half-choke (didn't have full yet) and it performed decently well against bots.