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For instance, I like the tenderizer. Good range plenty of damage, very little recoil and spread. Sure it's light AP, but when you can aim and get head shots, it takes out most things before you have to worry, on the bot front it can take anything other than tanks, hulks(unless you can get behind them), gunships and Factory Striders. Everything else takes a double tap to the head to take down.
SMG's are only really useful when they are one handed, so on missions where tounhave to carry something you are not stuck with a pistol.
It's really nice that they changed all the SMG's to have less spread because before they were just bullet sprayers while now they're a lot more accurate
Tbh, I did not "feel" any change, but it was probably because it did not shoot at longer range. However with the customization the gun feels way more accurate, even when standing and using full auto the recoil is easy to handle.
oh, then that's probably why i consider it useless. a rifle or shotgun is better if using two hands.
so yes, i am one of the ones who do not use it.
I use SMG's a lot so I noticed it for sure. Even at 25m the Reprimand could barely hit what you were aimming at
It's not super strong but the insane firerate + low speead/recoil finally makes it fun.
But i like when my gun deal damage and i'm not very good to aim weakspot, especially in the chaos..
I do use the knight at times, it was actually one of the first weapons I worked on leveling up
I haven't gotten any attachments for it or played with it since the patch, but I was really rocking with it in its default state.