HELLDIVERS™ 2

HELLDIVERS™ 2

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New patch notes
Release Captain Carlberg here with a small update for you this fine April Tuesday

Overview
Crash Fixes
Mission fix
Miscellaneous fixes

Fixes
Crash Fixes, Hangs and Soft-locks:
Fixed game crashing on legacy hardware when player drops into a mission
Fixed crash after exiting the armory when switching from certain weapons
Fix an out-of-memory crash when large amount of particles are present

Weapons and Stratagems
Fixed shooting and reloading issues with laser weapons

Social & Multiplayer Fixes
Fixed an edge-case allowing some mismatching version to still connect to each other

Missions
Fixed issue on Illuminate Defend Evacuation Site missions where illuminate dropships stopped coming if too many were destroyed before they dropped off the enemies.

Miscellaneous Fixes
Fixed white boxes showing in seldom cases in the Super Store

Freedoms greetings Helldivers, Release Captain Carlberg here.
Bringing you a small update this democratic Tuesday
Overview
Crash fixes
Weapon fixes
Miscellaneous Fixes

Fixes
Crash Fixes, Hangs and Soft-locks:
Fixed a crash that could occur when a large number of particles were displayed
Fixed a rare crash when aiming scoped weapons
Fixed some crashes when playing bot convoy missions
Fixed a crash that could occur when receiving Microsoft Teams messages while playing the game

Weapons and Stratagems
Fixed an issue where the weapon flashlights were flickering while using ADS
Fixed an issue for energy based weapons not charging or overheating properly
Fixed an issue with wrong drag setting on the GL-21 Grenade Launcher projectiles that made them lose velocity faster than they should have
Fixed an issue where shrapnel from surface-hits was forced in a roughly south-west direction. Shrapnel should now properly fly out in a 180-ish arc in the direction of the surface hit

LAS-58 Talon
Fixed an visual issue when reloading in ADS
Fixed an issue for not being able to reload without overheating
HUD fixes to properly show correct Ammo state
Now properly resets the temperature to 0 when reloading
Fixed a visual effect issue when holding down the fire button
Removed a minor charging delay to firing projectiles

Some unintentional changes made their way onto the Liberator Concussive and the Breaker during the last patch. This is a revert of those changes.
AR-23C Liberator Concussive
Starting magazine amount increased from 2 to 4
Max spare amount of magazines increased from 5 to 6
Ergonomic effect increased from 0 to -10

SG-225 Breaker
Starting magazine amount decreased from 6 to 5
Max spare amount of magazines decreased from 10 to 7

Social & Multiplayer Fixes
Resolved an issue where the Account ID was not visible in the Options tab

Miscellaneous Fixes
Fixed an issue for the gas weapons, throwables and stratagems inverting the movement input for the Helldiver
The Jarndiver override for the hoverpacks has been turned off effective today. This is reserved for General Brasch and other Super 10 Star Generals(Fixed a bug with the draw and kick emotes that allowed players to stay floating in the air)


End of transmission
Release Captain Carlberg out
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Showing 1-4 of 4 comments
Motive Apr 1 @ 2:52am 
Still no TAA fix, dang it.
MKUltra Apr 1 @ 2:53am 
...my real question is...who the hell is playing at work and getting Microsoft Teams calls? Tsk tsk y'all lol
Originally posted by MKUltra:
Miscellaneous Fixes
Fixed white boxes showing in seldom cases in the Super Store

anything after that is from last week
Motive Apr 1 @ 3:32am 
Originally posted by MKUltra:
...my real question is...who the hell is playing at work and getting Microsoft Teams calls? Tsk tsk y'all lol
*sweating nervously* jokes aside, it happened to me when trying to get stratagems in panic mode, suddenly my game just minimized and open MT.
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Showing 1-4 of 4 comments
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