HELLDIVERS™ 2

HELLDIVERS™ 2

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Hover pack+flame too fun not to try
I’ve been having a blast on bugs with my loadout:
-cookout
-grenade pistol
-gas grenades
-flame thrower
-hover pack
-napalm barrage
-500kg bomb
-heavy fire armour

You can become almost untouchable against bugs as the flame thrower and heavy fire armour let’s you never need to stop firing fire as you take extremely low damage from it as your enimes burn, and in the case of a charger or bile titan chargin, you can just hover out of the way and burn them too.
The heavy armour way sound off putting, but with the cookout, nothing will get close to you.

This build makes you a king of crowd control as any bug breach can be gassed, burned and more burnt. But also able to take on elites with minimal trouble, with killing a bile titan to the face being easily the most cinematic thing to do in the game
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Showing 1-15 of 16 comments
Just don't burn your toes off by accident
Khalani Mar 27 @ 5:49am 
I tried the flamethrower and hoverpack against a titan yesterday but it seemed underwhelming.
It takes longer to kill than for it to spew you out of the sky.

How do you kill titans before they kill you?
Originally posted by Khalani:
I tried the flamethrower and hoverpack against a titan yesterday but it seemed underwhelming.
It takes longer to kill than for it to spew you out of the sky.

How do you kill titans before they kill you?
You have to be hitting their mouths, if they spew you can move the side but you will do less damage, best strat is when they are about to spew, jump into their face as they won’t re aim on your new position and hit em hard and fast
Originally posted by 🌠Deusgo:
You have to be hitting their mouths, if they spew you can move the side but you will do less damage, best strat is when they are about to spew, jump into their face as they won’t re aim on your new position and hit em hard and fast

It's actually way faster to just land on them and aim at the tail. Alternatively, you can do it from underneath them, but they'll constantly try and squish you while there.
Khalani Mar 27 @ 7:07am 
Originally posted by Sky Is Green:
Originally posted by 🌠Deusgo:
You have to be hitting their mouths, if they spew you can move the side but you will do less damage, best strat is when they are about to spew, jump into their face as they won’t re aim on your new position and hit em hard and fast

It's actually way faster to just land on them and aim at the tail. Alternatively, you can do it from underneath them, but they'll constantly try and squish you while there.

Can you land on them without getting killed? What happens if they die, will you get crushed?

I tried the flame-to-the-face method and it actually works quite good but sometimes RNG will screw you and the legs will hit and crush you when it falls to the ground.

It is a fun build though. I still prefer safer methods to kill bugs but will probably switch to the build from time to time.

Btw. what is currently the best way to kill chargers with the flamethrower? Is it still cooking the leg? The tail can be tricky if it is moving around too much.
Originally posted by Khalani:

Can you land on them without getting killed? What happens if they die, will you get crushed?

I tried the flame-to-the-face method and it actually works quite good but sometimes RNG will screw you and the legs will hit and crush you when it falls to the ground.

It is a fun build though. I still prefer safer methods to kill bugs but will probably switch to the build from time to time.

Btw. what is currently the best way to kill chargers with the flamethrower? Is it still cooking the leg? The tail can be tricky if it is moving around too much.

Yes, you can land on them without dying (chargers too), but they constantly try and throw you off, and it can be pretty buggy sometimes and it just launches you into the stratusphere for seemingly no reason, also when there are multiple titans, they will still aim at you and it'll hit you. (but also the titan you're on)

For chargers the best (quickest) way is the tail, but you can focus any body part (except the face) and take them down in a little under one mag.

Stun nade is very important for flamer imo, it keeps chargers (and anything else, except titans) still while you flame them.
Chiller Mar 27 @ 7:34am 
I played a lot of matches with flamethrower but since they patched the Grenade Launcher I cant go back =D
Khalani Mar 27 @ 8:06am 
Originally posted by Helldivers™ 2:
Originally posted by Khalani:
I tried the flamethrower and hoverpack against a titan yesterday but it seemed underwhelming.
It takes longer to kill than for it to spew you out of the sky.

How do you kill titans before they kill you?

They cant kill you but it takes ages, flamethrower is f tier for heavies

I wouldn't say f tier. Sure anti tank is better, but flamethrower can be a good middle ground between elite and medium enemies. I always feel vulnerable with anti tank weaponry since I either lack power against medium or chaff.

I only take anti tank when nobody else has it, otherwise I try to stick to Autocannon, AMR, Flamethrower. All of them can kill Elites, just not very quick.
Originally posted by Khalani:
I wouldn't say f tier. Sure anti tank is better, but flamethrower can be a good middle ground between elite and medium enemies. I always feel vulnerable with anti tank weaponry since I either lack power against medium or chaff.

I only take anti tank when nobody else has it, otherwise I try to stick to Autocannon, AMR, Flamethrower. All of them can kill Elites, just not very quick.

Ignore that guy, HD2 guy, he's just so grumpy about LITERALLY everything, and for some reason, has to let everybody else know about it.

In reality, dedicated AT isn't faster then alternatives in a very noticeable way. RR kills chargers and titans in one shot (with good timing), at the COST of slow and stationary reloads. It's great, excellent even, but the flamer (and other alternatives) don't have those downsides, which makes them just as good, especially on the bug front, while doing the same job a little slower.

A good team consists of dedicated AT AND flex weapons, it's as simple as that.
Last edited by Sky Is Green; Mar 27 @ 8:13am
Originally posted by Khalani:
Originally posted by Helldivers™ 2:

They cant kill you but it takes ages, flamethrower is f tier for heavies

I wouldn't say f tier. Sure anti tank is better, but flamethrower can be a good middle ground between elite and medium enemies. I always feel vulnerable with anti tank weaponry since I either lack power against medium or chaff.

I only take anti tank when nobody else has it, otherwise I try to stick to Autocannon, AMR, Flamethrower. All of them can kill Elites, just not very quick.

If you don't take anti tank might as well sit in a corner and tell the other players to win for you, same thing but less time consuming. No enemy needs AMR or flamethrower, all encounters need multiple AT
Last edited by Helldivers™ 2; Mar 27 @ 8:16am
Originally posted by Helldivers™ 2:
If you don't take anti tank might as well sit in a corner and tell the other players to win for you, same thing but less time consuming. No enemy needs AMR or flamethrower, all encounters need multiple AT

Things AMR can kill in 1 shot:
all non-heavy bugs, including commander, all bots, except tanks and factory striders. (I actually haven't tested AMR on illuminate yet!!! Gonna do that right now) 1HK for all illuminate (with headshot) except walker.
Last edited by Sky Is Green; Mar 27 @ 9:06am
Originally posted by Helldivers™ 2:
Originally posted by Khalani:

I wouldn't say f tier. Sure anti tank is better, but flamethrower can be a good middle ground between elite and medium enemies. I always feel vulnerable with anti tank weaponry since I either lack power against medium or chaff.

I only take anti tank when nobody else has it, otherwise I try to stick to Autocannon, AMR, Flamethrower. All of them can kill Elites, just not very quick.

If you don't take anti tank might as well sit in a corner and tell the other players to win for you, same thing but less time consuming. No enemy needs AMR or flamethrower, all encounters need multiple AT
Flame thrower kills all bugs very well, impalers take 4 seconds when exposed, maybe 8 when not, bile titans can take around 4 seconds, and chargers can take maybe 8 seconds. Not the best, but can a recoilless kill a horde effectively? No. Is it more fun? No (imo)
Originally posted by 🌠Deusgo:
Originally posted by Helldivers™ 2:

If you don't take anti tank might as well sit in a corner and tell the other players to win for you, same thing but less time consuming. No enemy needs AMR or flamethrower, all encounters need multiple AT
Flame thrower kills all bugs very well, impalers take 4 seconds when exposed, maybe 8 when not, bile titans can take around 4 seconds, and chargers can take maybe 8 seconds. Not the best, but can a recoilless kill a horde effectively? No. Is it more fun? No (imo)

You dont need a support weapon for horde killing. But you do for AT. As every encounter has armored bugs, much more often than your cooldowns. 8 seconds for a charger while having to be near instead of 20m away = bad. That's for 9-10 though
Last edited by Helldivers™ 2; Mar 27 @ 8:40am
Originally posted by Helldivers™ 2:
Originally posted by 🌠Deusgo:
Flame thrower kills all bugs very well, impalers take 4 seconds when exposed, maybe 8 when not, bile titans can take around 4 seconds, and chargers can take maybe 8 seconds. Not the best, but can a recoilless kill a horde effectively? No. Is it more fun? No (imo)

You dont need a support weapon for horde killing. But you do for AT. As every encounter has armored bugs, much more often than your cooldowns. 8 seconds for a charger while having to be near instead of 20m away = bad. That's for 9-10 though
I find it good, hell my squad did an entire operation with NO AT lol. Only machine guns, fire, and enough 500kgs to recreate angels venture, you are talkin out of your ass friend
Originally posted by 🌠Deusgo:
Originally posted by Helldivers™ 2:

You dont need a support weapon for horde killing. But you do for AT. As every encounter has armored bugs, much more often than your cooldowns. 8 seconds for a charger while having to be near instead of 20m away = bad. That's for 9-10 though
I find it good, hell my squad did an entire operation with NO AT lol. Only machine guns, fire, and enough 500kgs to recreate angels venture, you are talkin out of your ass friend

I can do it too at diff 3
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